# Copyright (C) 2014-2018 Intel Corporation. All Rights Reserved. # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. import sys # Python source KNOBS = [ ['ENABLE_ASSERT_DIALOGS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Use dialogs when asserts fire.', 'Asserts are only enabled in debug builds'], 'category' : 'debug', }], ['SINGLE_THREADED', { 'type' : 'bool', 'default' : 'false', 'desc' : ['If enabled will perform all rendering on the API thread.', 'This is useful mainly for debugging purposes.'], 'category' : 'debug', }], ['DUMP_SHADER_IR', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Dumps shader LLVM IR at various stages of jit compilation.'], 'category' : 'debug', }], ['USE_GENERIC_STORETILE', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Always use generic function for performing StoreTile.', 'Will be slightly slower than using optimized (jitted) path'], 'category' : 'debug_adv', }], ['FAST_CLEAR', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Replace 3D primitive execute with a SWRClearRT operation and', 'defer clear execution to first backend op on hottile, or hottile store'], 'category' : 'perf_adv', }], ['MAX_NUMA_NODES', { 'type' : 'uint32_t', 'default' : '1' if sys.platform == 'win32' else '0', 'desc' : ['Maximum # of NUMA-nodes per system used for worker threads', ' 0 == ALL NUMA-nodes in the system', ' N == Use at most N NUMA-nodes for rendering'], 'category' : 'perf', }], ['MAX_CORES_PER_NUMA_NODE', { 'type' : 'uint32_t', 'default' : '0', 'desc' : ['Maximum # of cores per NUMA-node used for worker threads.', ' 0 == ALL non-API thread cores per NUMA-node', ' N == Use at most N cores per NUMA-node'], 'category' : 'perf', }], ['MAX_THREADS_PER_CORE', { 'type' : 'uint32_t', 'default' : '1', 'desc' : ['Maximum # of (hyper)threads per physical core used for worker threads.', ' 0 == ALL hyper-threads per core', ' N == Use at most N hyper-threads per physical core'], 'category' : 'perf', }], ['MAX_WORKER_THREADS', { 'type' : 'uint32_t', 'default' : '0', 'desc' : ['Maximum worker threads to spawn.', '', 'IMPORTANT: If this is non-zero, no worker threads will be bound to', 'specific HW threads. They will all be "floating" SW threads.', 'In this case, the above 3 KNOBS will be ignored.'], 'category' : 'perf', }], ['BASE_NUMA_NODE', { 'type' : 'uint32_t', 'default' : '0', 'desc' : ['Starting NUMA node index to use when allocating compute resources.', 'Setting this to a non-zero value will reduce the maximum # of NUMA nodes used.'], 'category' : 'perf', }], ['BASE_CORE', { 'type' : 'uint32_t', 'default' : '0', 'desc' : ['Starting core index to use when allocating compute resources.', 'Setting this to a non-zero value will reduce the maximum # of cores used.'], 'category' : 'perf', }], ['BASE_THREAD', { 'type' : 'uint32_t', 'default' : '0', 'desc' : ['Starting thread index to use when allocating compute resources.', 'Setting this to a non-zero value will reduce the maximum # of threads used.'], 'category' : 'perf', }], ['BUCKETS_START_FRAME', { 'type' : 'uint32_t', 'default' : '1200', 'desc' : ['Frame from when to start saving buckets data.', '', 'NOTE: KNOB_ENABLE_RDTSC must be enabled in core/knobs.h', 'for this to have an effect.'], 'category' : 'perf_adv', }], ['BUCKETS_END_FRAME', { 'type' : 'uint32_t', 'default' : '1400', 'desc' : ['Frame at which to stop saving buckets data.', '', 'NOTE: KNOB_ENABLE_RDTSC must be enabled in core/knobs.h', 'for this to have an effect.'], 'category' : 'perf_adv', }], ['WORKER_SPIN_LOOP_COUNT', { 'type' : 'uint32_t', 'default' : '5000', 'desc' : ['Number of spin-loop iterations worker threads will perform', 'before going to sleep when waiting for work'], 'category' : 'perf_adv', }], ['MAX_DRAWS_IN_FLIGHT', { 'type' : 'uint32_t', 'default' : '256', 'desc' : ['Maximum number of draws outstanding before API thread blocks.', 'This value MUST be evenly divisible into 2^32'], 'category' : 'perf_adv', }], ['MAX_PRIMS_PER_DRAW', { 'type' : 'uint32_t', 'default' : '49152', 'desc' : ['Maximum primitives in a single Draw().', 'Larger primitives are split into smaller Draw calls.', 'Should be a multiple of (3 * vectorWidth).'], 'category' : 'perf_adv', }], ['MAX_TESS_PRIMS_PER_DRAW', { 'type' : 'uint32_t', 'default' : '16', 'desc' : ['Maximum primitives in a single Draw() with tessellation enabled.', 'Larger primitives are split into smaller Draw calls.', 'Should be a multiple of (vectorWidth).'], 'category' : 'perf_adv', }], ['DEBUG_OUTPUT_DIR', { 'type' : 'std::string', 'default' : r'%TEMP%\Rast\DebugOutput' if sys.platform == 'win32' else '/tmp/Rast/DebugOutput', 'desc' : ['Output directory for debug data.'], 'category' : 'debug', }], ['JIT_ENABLE_CACHE', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Enables caching of compiled shaders'], 'category' : 'debug_adv', }], ['JIT_OPTIMIZATION_LEVEL', { 'type' : 'int', 'default' : '-1', 'desc' : ['JIT compile optimization level:',], 'category' : 'debug', 'control' : 'dropdown', 'choices' : [ { 'name' : 'Automatic', 'desc' : 'Automatic based on other KNOB and build settings', 'value' : -1, }, { 'name' : 'Debug', 'desc' : 'No optimization: -O0', 'value' : 0, }, { 'name' : 'Less', 'desc' : 'Some optimization: -O1', 'value' : 1, }, { 'name' : 'Optimize', 'desc' : 'Default Clang / LLVM optimizations: -O2', 'value' : 2, }, { 'name' : 'Aggressive', 'desc' : 'Maximum optimization: -O3', 'value' : 3, }, ], }], ['JIT_CACHE_DIR', { 'type' : 'std::string', 'default' : r'%TEMP%\SWR\JitCache' if sys.platform == 'win32' else '${HOME}/.swr/jitcache', 'desc' : ['Cache directory for compiled shaders.'], 'category' : 'debug', }], ['TOSS_DRAW', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Disable per-draw/dispatch execution'], 'category' : 'perf', }], ['TOSS_QUEUE_FE', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at worker FE', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_FETCH', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at vertex fetch', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_IA', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at input assembler', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_VS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at vertex shader', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_SETUP_TRIS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at primitive setup', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_BIN_TRIS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at primitive binning', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['TOSS_RS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Stop per-draw execution at rasterizer', '', 'NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h'], 'category' : 'perf_adv', }], ['DISABLE_SPLIT_DRAW', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Don\'t split large draws into smaller draws.,', 'MAX_PRIMS_PER_DRAW and MAX_TESS_PRIMS_PER_DRAW can be used to control split size.', '', 'Useful to disable split draws for gathering archrast stats.'], 'category' : 'perf_adv', }], ['AR_ENABLE_PIPELINE_STATS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Enable pipeline stats when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_SHADER_STATS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Enable shader stats when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_SWTAG_DATA', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Enable SWTag data when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_SWR_EVENTS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Enable internal SWR events when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_PIPELINE_EVENTS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Enable pipeline events when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_SHADER_EVENTS', { 'type' : 'bool', 'default' : 'true', 'desc' : ['Enable shader events when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_SWTAG_EVENTS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Enable SWTag events when using Archrast'], 'category' : 'archrast', }], ['AR_ENABLE_MEMORY_EVENTS', { 'type' : 'bool', 'default' : 'false', 'desc' : ['Enable memory events when using Archrast'], 'category' : 'archrast', }], ['AR_MEM_SET_BYTE_GRANULARITY', { 'type' : 'uint32_t', 'default' : '64', 'desc' : ['Granularity and alignment of tracking of memory accesses', 'ONLY ACTIVE UNDER ArchRast.'], 'category' : 'archrast', }], ]