Secret Maryo Chronicles - Changelog


0.97

...

X Maryo can now climb

X Jumping piranha con now jump in all directions

X Keyrepeat enabled in editboxes

X Support for basic background images

X New background image from MaYO

X New Menu Music Theme from LoXodonte

X New Overworld Maryo images from Enzakun

X New Linux compilation stuff from Boder

X New Levelexit system with new types

* Moon Animation updated

* Collision detection updates

* Enemy collision detection updated

* Player collision detection updates

* Better Player positioning when changing the size

* Levels updated

* Leveleditor updated

* Many other updates and fixes

0.96

9.5.2005

X Added Fireball Animations

X Added 2 new Overworld Levels ( from pasol )

X Added Background Gradient support ( thanks Ricardo )

X New Graphics ( Turtle, Spinbox, Plastic tileset, jungle tiles, Clouds redone, climbing plant head, other small changes )

* Fixed Savegame loading deaths

* Fixed wrong collision handling with Rex

* Leveleditor updated

* Overworld saving fixed ( doesn't cost points anymore )

* Overworld collision handling fixed and updated

* Overworld Waypoint drawing updated

* Updated the background images support ( BETA )

* Fixed the Black Fading Effect ( thanks Ricardo )

* Fixed the Video Apply crash

* Updated the Itembox Item handling

* Updated the Savegame Menu

* Camera movement updated

* Levels updated

0.95

28.3.2005

X Some Documents are now in HTML

X Completely New Graphics, Music and Sounds

X Command-line features added

* Many Levels optimized

* Updated the Audio Engine

* Updated the Input Handler

* Updated the Itembox

* Updated the Menu

* Updated the Overworld

* Updated the ducking routine

* Updated the Box collision routines

* Leveleditor updates

* Leveleditor : The first 2 created Objects could not change their state

- Removed Extra Level Commands - The settings are already available in the Leveleditor

0.94.1

4.12.2004

X New internal Level parser - Should be more robust

* Overworld : Live display position corrected

* Many level error messages used wrong data

* The Itembox item won't be activated anymore if maryo dies

* Fixed a rare Audio deinitialisation bug

* Fixed if you loaded a Level in the Menu the game crashes after completion

* Some Main-Menu code optimised

* The Savegame text will now only be Auto-deleted if the Slot was empty

* The Turtle Collision sound is only played if the colliding Object is visible on the Screen

0.94

01.12.04

X Leveleditor : When CTRL is pressed with the right Mouse button every intersecting object will now be deleted

X Leveleditor : New Yoshi world and Ghost Sprites

X Leveleditor : Level settings menu

X Leveleditor : Spacer between Main menu buttons

* Leveleditor : fixed a possible level saving error

* Leveleditor : wrong default Object types changed

* The default Messagebox now allows more characters

* Maximal Fireballs set to two

* The HUD could be drawn two times

* Playing many sounds at once could crash the game

* If maryo dies or exits the level every object should now be drawn correctly

* The stored item gets automatically activated now

* The savegame description won't get automatically deleted anymore

* Many Levels improved

* Overworld walking was ignored if the next level direction was left

* More intelligent level saving and loading

0.93.2

14.10.2004

* Fixed a jumping Piranha collision detection bug

* Fixed rex animation when colliding with a shell

* Fixed collision detection between enemies and items

0.93.1

10.10.04

X New improved Collision detection changes

* Leveleditor : the Goldpieces weren't saved

* Fixed some turtle collision detection bugs

* Leveleditor : fixed the wrong saving of "/"

0.93

09.10.04

X New Enemy : Rex

X New Item : Moon ( 3 Level UP )

* Improved the collision detection for Mushrooms and the Turtle

0.92.2


X New Overworld Levels ( markoff_01 and fluxy_1 )

X The Pointinfo Text will get more yellow the higher the points you got

* Fixed rare Turtle collision bugs

* The animation when Maryo dies in higher areas takes now the correct time

* Fixed : If a save was loaded with an earlier progress or the game gots a reset and you won an earlier level than before you cannot enter the next level

* Fixed if maryo dies with 0 lives the statustext displayed -1 lives

* Fixed many Mushroom Collisions

* Fixed jumping piranha only comes out if the player is near

* Fixed Mushroom <-> ActiveObjects Collision detection

* Leveleditor : Fixed if the mousecursor moved an Object over a Leveleditor Menu the Menu got activated

* Improved the Collision detection

* Fixed an banzai bill crash

* Optimised the Turtle <-> Player Collision detection

* Optimised the Active Object movement

0.92.1

14.9.2004

X Leveleditor : New Main Menu's

X Leveleditor : has now the ability to scroll with the mouse ( with the middle mouse key )

* Fixed fastcopy with Enemystopper

* Many Levels Improved

* The camera is now set correctly back when leaving the Leveleditor

* Improved the Enemy <-> Enemy Collision detection

* Jumping Pranha and Banzai Bill are now drawn correctly if maryo dies

* Unified Framerate correction for better non-Windows support

* Improved the complete Collision detection

0.92

22.8.2004

X Added the Itembox

X Saving the Game costs now 3000 points

X Leveleditor : New Green_1 and Pipe ground Tilesets

X Linux Support and maybe other operating systems are now supported as well

X Leveleditor : implemented the Home and End keys

X Leveleditor : shows now camera limit lines

X Added function for loading unknown levels with the l key

X New Enemy <-> Enemy Collision detecion added

* Fixed Shell Collisions with Maryo on specific situations

* Little speedup

* Fixed a Game-exit bug

* Fixed Banzai-Bill stops moving if colliding with Enemies or Player

* Fixed Enemies stops moving if colliding with Banzai-Bill ( OO' )

* Halfmassive Objects are now drawn properly

* Menu alignment is now correct in both Resolutions

* Fixed long Level loading times could cause wrong movement

* Fixed Error messages when loading a Level

* Fixed : some Enemies were sometimes not drawn on collisions

* The Screen effects should now run on every system with the equal time

* Enemies are now walking through halfmassive Objects

* Fixed a rare Goomba crash bug

* Advanced Halfmassive support for Enemies and other Objects

* Fixed a Savegame bug

* Menu : Fixed Music don't stops playing after setting off

0.91.5

17.6.2004

* Rewritten the detection Routine to check if Maryo is stuck

* Fixed an bug when an Savegame points to an non existent Level

* Banzai Bill is now drawn over Massive Sprites

* Leveleditor : Enemystopper are now selected correctly

* Savegame saving works now correctly with unknown Levels

* Active Sprites are now drawn properly

- No Console Window in Release Builds

0.91.4

23.5.2004

X maryo can now kill Enemys if he is invincible

* Fixed Window Quitting

* Fixed the Cloud - Enemy Collisions if Maryo is on this Cloud

* Improved Level 2

* Fixed the Player - Cloud ground detection

* Leveleditor : Fixed Enemystopper - Mouse Collision Checking

* Fixed the Enemy drawing in the no update mode

* Leveleditor : Fixed Player Start position was not set

0.91.3

09.05.04

* Fixed the Fireball-Enemy collision detection again

* Fixed the 1024*768 Resolution Bugs (it's really Slow and Unsupported)

* Leveleditor Menu Option New Level : fixed and changed

0.91.2


X Savegames now support Unicode Names

* Improved,Optimized and updated to the new tiles Level 1,2,3,4,5 and 6

* Fixed many Savegame crash bugs

* replaced lvl_1 with yuki_1

* Enemystoppers are now drawn properly in the Leveleditor

* Jumping Piranhas are now drawn properly in the game

* Fixed/Changed Maryo's ducking

* Fixed Leveleditor saves over an existing wrong Level

* Fixed Music do not stop playing when disabled

* Many Little Speed Improvements and better Enemy and Active out of range detection

0.91.1


X Added a new Leveleditor Menu Sprite Option : Ground Objects

* Improved and Optimized Level 1,3 and 6

* Maryo can not fire anymore Fireballs if he is ducked

* Fixed an Overworld Maryo Direction Bug in the Waypoint which is the last one

- Removed some unneded images

0.91

27.4.2004

X Music now Fades In and Fades Out

X Added and Updated the History, Keyboard Control and Extra Level Commands

* Fixed Some wrong Levels Objects

* Fixed Music dont plays

* Fixed invalid Music commands in Level 5 and 6

* Fixed Mushroom draws after passive Objects

0.90

26.4.2004

X Added Turtle shell collision with every Powerup/Gold - box

X Added Overworld

X Added Animations

X Added 1-UP Mushroom

X Added an new Frame Correction ( The Game runs much smoother now )

X Added higher quality Music Files (Ogg)

X Many Images Optimized

X many In-Game Leveleditor enhancements

X And many more !

* Realigned Point System

* Every Level got updated

* Updated Collision Checking

* Many Bugs fixed

- Removed Level Music Volume and forcing

0.811

03.01.04

X Added two new sounds

* Red Goomba now gives 50 points

* Red Turtle points changes

* Every Sound file normalized

* some collision fixes

* some images optimized (goldpieces,Hud Sprites,Stones,Fireballs,Stars,Fire Maryo,palm,kplant,lmario1,mauer)

* some levels updated

0.810


* Graphical Text fixes/changes

* Rare Banzai Bill collision fix

* Leveleditor fixes

* Level Limit changed from 16 to 32

* Enemy Jumping changed

* Player fixes

* Leveleditor now draws dead Enemy properly

X New Enemy : Red Goomba

* Banzai Bill images

* other fixes/changes

0.89


* Turtle changes/fixes

X Fireballs now jumping and a better animation

* some Game Over fixes

* Point text changes

* small speedups

* Debugmode changes

X Every Box is now jumping

0.88


* Bouncing Goldpieces fixes

* Level possible fixes

* Enemy fixes

* Turtle changes/fixes

* Maryo changes

X Some Stones can now kill enemys and kick objects if Maryo jumps from below

* Mousecoursor collision now point precise

* Mushroom changes

* Banzai Bill game crash fixed

* other fixes/changes

0.87


* Leveleditor rectangle Boxes now shaded and fixed

* Fireplant fixes

* Fireball fixes

* Player possible fixes

* Banzai Bill fixes and will now be properly drawn

X if you get an live because you have 100 Goldpieces a Text will appear

* Maryo Physic little changes and fixes

* Bouncing Goldpieces fixes

0.86


X If Maryo get some Points a small points text will appear

* Shells now playing sounds and you will get coins if they kill enemys

* Banzai Bill will not anymore drawn if you die

0.85


* fixed an shell collison bug

X Leveleditor : Rectangle Boxes for better Object selection

0.84


* SpinBox spins only 5 seconds

* Boxes are now Drawn after Passive Objects

* Mushrooms are not colliding anymore with an Enemystopper

* Fireballs now drawn properly over an Enemystopper

0.83


X History Text added

* More different music played in the official levels

* Shadow text fixes

* Audio Options added/updated

* Options updated

* Controls options fixed

0.82


* all around changes

* Hud changes/spedup

* Screen resolution changing fixes

- no more 640x480 resolution support

0.81


* Maryo jump sound will not anymore played if he kills enemys

* Banzai Bill drawing fixes

0.80


X New Enemy : Banzai Bill

* Piranhas arent jumping out if Maryo is above

0.78.1


* Camera changes

* small Maryo changes

0.78


* Camera Bugs fixed

* FPS correction changed

* Big Collision fixes and better Maryo is stuck test

0.77


X Music can now be disabled in game with F11

* Game keys description added

* Leveleditor Object Moving is now precise

* Fireballs collides no more with enemystoppers

* Big Enemy collision changes !

* Camera up/down handling changed

* Leveleditor delete bug fixed

* some levels fixed/updated

* Goldpieces now drawn properly again in Leveleditor

* Leveleditor : spawned objects will not be safed

* Leveleditor : some fixes

0.76


X some new sounds

* Leveleditor Objects updated

* Physics modified/changed/fixed

* Piranha images optimized

* something else ...

0.75


* Camera modified

* Jumping Piranha modified

* All Levels updated

* if Maryo enters the next level size will not be resetted

* Physics modified

* Level Music will now be played again if user was in the menu

* Piranhas are now randomized

* Leveleditor : Piranhas can now be copied an properly selected

* Fireballs are now changing enemys into Goldpieces

* Goldpieces drawing now properly

0.74


X New Images

X New enemy : Jumping Piranha

0.73


* Possible Maryo Bug

* Jumping modifications

* Physics changes\fixes

* Joypad jumping fixed

0.72


* Maryo doesn't fall under the ground in godmode

* Object physics improved

0.71


X Mouse is now drawn ingame

* Leveleditor major bugs

* Leveleditor changes

* Maryo can't jump anymore if he's ducked

* Startmenu changed

* Maryo will recovered from some stuck positions

0.70


X New Audio Engine

X New Audio Sounds ( Mushroom, Fireball, Door, size change, level up )

X Main menu music added

X Music command is now in a Level avilable

X Mod_Camera ist nun bei den Levels verfügbar

X Background_Color ist nun bei den Levels verfügbar

X Einstellungen werden gespeichert

* Fehlende Sitz animationen hinzugefügt

* Maryo's springen und bewegungen verbessert/verändert

* Kollisionsabfrage mit gegnern verbessert/verändert

* Audio output optimised

* Feuerbälle sind schneller und werden wenn zu weit weg automatisch gelöscht

* Leveleditor Objektverschiebung verbessert

* Mehrere Objekte werden jetzt in richtiger reihenfolge gezeichnet

* einige Savegame bugs behoben

* shells werden nun nicht mehr von enemystoppern aufgehalten

* Maryo läuft nun im feuer und im großen zustand normaler

* Blume hat nun neue bilder und bewegt sich

* Turtle Shells bewegen sich nun richtig

* New Sprites

* Maryo bewegt sich nun wenn er groß ist normaler

* Joystick bugs

* Der Spieler muss nun auf dem boden stehen um in ein tor gehen zu können

* Leveleditor kann nun jedes Objekt kopieren

* Leveleditor platzierung ist nun genau auf der aktuellen Mausposition

* Leveleditor Bugs

* Speedups

* Savegame beschreibungs eingabe verbessert

* Die Auflösung kann nun im Spiel gewechselt werden ohne Menü fehler

* Menu bugs

* Leveleditor advanced

* Musik wird beim sterben nun nicht nochmal von vorne abgespielt

0.64


* Grafiken optimiert (Goomba,Grass,Hedges,Mario,Plants,Mushrooms,Blume,Shells)

* Joystick Support verbessert

* Menü ist nun steuerbar durchs Joystick

* Video Optionen verfügbar

0.62


* Savegame namen können in Großbuchstaben eingegeben werden

X Joystick Support

0.60


* Audio Menu auswahl bug behoben

X Savegame funktion hinzugefügt

* beim Level Editor die Tile auswahl von 0 auf F1 gelegt

* Wenn man im Spiel oder im Leveleditor ist wird im Hauptmenü mit ESC nicht das Spiel beendet

* Screenshot Bug behoben

* Lade Savegame Bug behoben

* lvl 1 sehr kleine verbesserungen ^^

* Beim sterben wird das Level nicht neu geladen (Spiel schwerer !)

* Savegames sind nun mit genauer Spieler position

X Savegames zeigen nun abgespeicherte Zeit

* Grafiken optimiert von (Wolken,Maryo,Turtle,Röhren,Goldmünzen,Yoshi,Grauer Stein,Schild)

X Leveleditor Sprite Copy & Paste Funktion hinzugefügt

X Positions anzeige im Leveleditor

* Genaue Objektverschiebung im Leveleditor

* Enemystopper wurde manchmal nicht angezeigt im Leveleditor

* Audio Qualität verbessert

* Im Leveditor Menü werden die ausgewählten Objekte beim Mauszeiger abgelegt

* Leveleditor Menüs erweitert

* Beim abspeichern kann nun die Beschreibung des Spielstandes verändert werden

* Leveleditor Maryo Positions bug behoben

* Leveleditor bug behoben mit manchen neu erstellten objekten durchs Menü die danach öfter verschoben wurden

0.53


- fireball support

- new levels

- less values for jump power / speed

- used another ttf file

- linux version

0.51


- added a main menu with the points

1. start

2. options -> 1. controls, 2. audio 3. (video)

3. (save)

4. (load)

5. quit

- fixed a bug for falling into the ground

- added SDL_ttf libary to smc

0.50


- added command line switches for resolution change (--res=[resolution])

- added command line switch for no fullscreen (--nofullscreen)

- reduced the size of each image by factor 0.7, now better overview

- modified the control feelings, especially for jump behavior

- bugfixes

- changed levels so that they fit into the new image sizes

0.49


- bugfixes, there were some problems with the boxes and with big Maryo

0.48


- mushrooms included

- fireplants included

- player can get bigger

- new level

- new jumping controls - comments please?

0.47


- gold box included

- bonus box included

- spin box included

0.46


- speed improvments

- fixed my halfmassive objects (had problems with enemies)

- bugfixes

0.45


- fixed duck support

- added halfmassive support for game and editor

halfmassives are sprite like my clouds

0.44


- status bar background

- level exits (in the game, and in the editor)

- lvl_list.txt in data/levels

- bugfix stuff

0.43


- status bar

0.42


- leveleditor: bugfixes

- game: bugfixes

- now player has lifes and gold

- if player gets 100 gold, he gets one life.

- gold and life are displayed.

- game does not always die when player dies.

- very much done with dynamic memory allocation and such things.

0.41


- leveleditor: extended

- game: nothing

0.40

01.02.2003

- LEVELEDITOR INCLUDED!!! ^^

0.32

31.01.2003

- SOUND SUPPORT ENABLED

- Debug display of x/y coordinates for level designers

- extended level (not much)

0.31

30.01.2003

- speed improvements (pictures are now only loaded one times)

- extended level (not much)

- error messages when an error occurs in the lvl_1.txt

0.30

30.01.2003

- bugfixes... *g*

- points and time display

0.29.6

28.01.2003

- bugfixes ^^

- speed improvment

- smaller changes

0.29.5

28.01.2003

- new enemy ( red turtle )

- as always... bugfixes over bugfixes :)

0.29

27.01.2003

- cool new clouds (you can jump on them), and they move.

- very much new images, thanks to fluxy

- new level, thanks to fluxy again^^

- smoother graphics, looks great!

- many bugfixes

0.28

24.01.2003

- killing goomba

0.27

23.01.2003

- start of history

- Goomba as a new enemy type.

- new images

- bugfixes