/** * Windows API header module * * Translated from MinGW Windows headers * * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(DRUNTIMESRC core/sys/windows/_oleacc.d) */ module core.sys.windows.oleacc; version (Windows): @system: version (ANSI) {} else version = Unicode; pragma(lib, "oleacc"); import core.sys.windows.basetyps, core.sys.windows.oaidl, core.sys.windows.unknwn, core.sys.windows.wtypes, core.sys.windows.windef; enum { DISPID_ACC_PARENT = -5000, DISPID_ACC_CHILDCOUNT = -5001, DISPID_ACC_CHILD = -5002, DISPID_ACC_NAME = -5003, DISPID_ACC_VALUE = -5004, DISPID_ACC_DESCRIPTION = -5005, DISPID_ACC_ROLE = -5006, DISPID_ACC_STATE = -5007, DISPID_ACC_HELP = -5008, DISPID_ACC_HELPTOPIC = -5009, DISPID_ACC_KEYBOARDSHORTCUT = -5010, DISPID_ACC_FOCUS = -5011, DISPID_ACC_SELECTION = -5012, DISPID_ACC_DEFAULTACTION = -5013, DISPID_ACC_SELECT = -5014, DISPID_ACC_LOCATION = -5015, DISPID_ACC_NAVIGATE = -5016, DISPID_ACC_HITTEST = -5017, DISPID_ACC_DODEFAULTACTION = -5018 } enum { NAVDIR_UP = 1, NAVDIR_DOWN, NAVDIR_LEFT, NAVDIR_RIGHT, NAVDIR_NEXT, NAVDIR_PREVIOUS, NAVDIR_FIRSTCHILD, NAVDIR_LASTCHILD // = 8 } enum { ROLE_SYSTEM_TITLEBAR = 1, ROLE_SYSTEM_MENUBAR, ROLE_SYSTEM_SCROLLBAR, ROLE_SYSTEM_GRIP, ROLE_SYSTEM_SOUND, ROLE_SYSTEM_CURSOR, ROLE_SYSTEM_CARET, ROLE_SYSTEM_ALERT, ROLE_SYSTEM_WINDOW, ROLE_SYSTEM_CLIENT, ROLE_SYSTEM_MENUPOPUP, ROLE_SYSTEM_MENUITEM, ROLE_SYSTEM_TOOLTIP, ROLE_SYSTEM_APPLICATION, ROLE_SYSTEM_DOCUMENT, ROLE_SYSTEM_PANE, ROLE_SYSTEM_CHART, ROLE_SYSTEM_DIALOG, ROLE_SYSTEM_BORDER, ROLE_SYSTEM_GROUPING, ROLE_SYSTEM_SEPARATOR, ROLE_SYSTEM_TOOLBAR, ROLE_SYSTEM_STATUSBAR, ROLE_SYSTEM_TABLE, ROLE_SYSTEM_COLUMNHEADER, ROLE_SYSTEM_ROWHEADER, ROLE_SYSTEM_COLUMN, ROLE_SYSTEM_ROW, ROLE_SYSTEM_CELL, ROLE_SYSTEM_LINK, ROLE_SYSTEM_HELPBALLOON, ROLE_SYSTEM_CHARACTER, ROLE_SYSTEM_LIST, ROLE_SYSTEM_LISTITEM, ROLE_SYSTEM_OUTLINE, ROLE_SYSTEM_OUTLINEITEM, ROLE_SYSTEM_PAGETAB, ROLE_SYSTEM_PROPERTYPAGE, ROLE_SYSTEM_INDICATOR, ROLE_SYSTEM_GRAPHIC, ROLE_SYSTEM_STATICTEXT, ROLE_SYSTEM_TEXT, ROLE_SYSTEM_PUSHBUTTON, ROLE_SYSTEM_CHECKBUTTON, ROLE_SYSTEM_RADIOBUTTON, ROLE_SYSTEM_COMBOBOX, ROLE_SYSTEM_DROPLIST, ROLE_SYSTEM_PROGRESSBAR, ROLE_SYSTEM_DIAL, ROLE_SYSTEM_HOTKEYFIELD, ROLE_SYSTEM_SLIDER, ROLE_SYSTEM_SPINBUTTON, ROLE_SYSTEM_DIAGRAM, ROLE_SYSTEM_ANIMATION, ROLE_SYSTEM_EQUATION, ROLE_SYSTEM_BUTTONDROPDOWN, ROLE_SYSTEM_BUTTONMENU, ROLE_SYSTEM_BUTTONDROPDOWNGRID, ROLE_SYSTEM_WHITESPACE, ROLE_SYSTEM_PAGETABLIST, ROLE_SYSTEM_CLOCK // = 61 } enum { STATE_SYSTEM_UNAVAILABLE = 0x00000001, STATE_SYSTEM_SELECTED = 0x00000002, STATE_SYSTEM_FOCUSED = 0x00000004, STATE_SYSTEM_PRESSED = 0x00000008, STATE_SYSTEM_CHECKED = 0x00000010, STATE_SYSTEM_MIXED = 0x00000020, STATE_SYSTEM_READONLY = 0x00000040, STATE_SYSTEM_HOTTRACKED = 0x00000080, STATE_SYSTEM_DEFAULT = 0x00000100, STATE_SYSTEM_EXPANDED = 0x00000200, STATE_SYSTEM_COLLAPSED = 0x00000400, STATE_SYSTEM_BUSY = 0x00000800, STATE_SYSTEM_FLOATING = 0x00001000, STATE_SYSTEM_MARQUEED = 0x00002000, STATE_SYSTEM_ANIMATED = 0x00004000, STATE_SYSTEM_INVISIBLE = 0x00008000, STATE_SYSTEM_OFFSCREEN = 0x00010000, STATE_SYSTEM_SIZEABLE = 0x00020000, STATE_SYSTEM_MOVEABLE = 0x00040000, STATE_SYSTEM_SELFVOICING = 0x00080000, STATE_SYSTEM_FOCUSABLE = 0x00100000, STATE_SYSTEM_SELECTABLE = 0x00200000, STATE_SYSTEM_LINKED = 0x00400000, STATE_SYSTEM_TRAVERSED = 0x00800000, STATE_SYSTEM_MULTISELECTABLE = 0x01000000, STATE_SYSTEM_EXTSELECTABLE = 0x02000000, STATE_SYSTEM_ALERT_LOW = 0x04000000, STATE_SYSTEM_ALERT_MEDIUM = 0x08000000, STATE_SYSTEM_ALERT_HIGH = 0x10000000, STATE_SYSTEM_VALID = 0x1fffffff } enum SELFLAG { SELFLAG_NONE = 0, SELFLAG_TAKEFOCUS = 1, SELFLAG_TAKESELECTION = 2, SELFLAG_EXTENDSELECTION = 4, SELFLAG_ADDSELECTION = 8, SELFLAG_REMOVESELECTION = 16 } enum SELFLAG_VALID = 0x0000001F; interface IAccessible : IDispatch { HRESULT get_accParent(IDispatch*); HRESULT get_accChildCount(int*); HRESULT get_accChild(VARIANT, IDispatch*); HRESULT get_accName(VARIANT, BSTR*); HRESULT get_accValue(VARIANT, BSTR*); HRESULT get_accDescription(VARIANT, BSTR*); HRESULT get_accRole(VARIANT, VARIANT*); HRESULT get_accState(VARIANT, VARIANT*); HRESULT get_accHelp(VARIANT, BSTR*); HRESULT get_accHelpTopic(BSTR*, VARIANT, int*); HRESULT get_accKeyboardShortcut(VARIANT, BSTR*); HRESULT get_accFocus(VARIANT*); HRESULT get_accSelection(VARIANT*); HRESULT get_accDefaultAction(VARIANT, BSTR*); HRESULT accSelect(int, VARIANT); HRESULT accLocation(int*, int*, int*, int*, VARIANT); HRESULT accNavigate(int, VARIANT, VARIANT*); HRESULT accHitTest(int, int, VARIANT*); HRESULT accDoDefaultAction(VARIANT); HRESULT put_accName(VARIANT, BSTR); HRESULT put_accValue(VARIANT, BSTR); } alias IAccessible LPACCESSIBLE; extern (Windows) { HRESULT AccessibleChildren(IAccessible, LONG, LONG, VARIANT*, LONG*); HRESULT AccessibleObjectFromEvent(HWND, DWORD, DWORD, IAccessible, VARIANT*); HRESULT AccessibleObjectFromPoint(POINT, IAccessible*, VARIANT*); HRESULT AccessibleObjectFromWindow(HWND, DWORD, REFIID, void**); HRESULT CreateStdAccessibleObject(HWND, LONG, REFIID, void**); HRESULT CreateStdAccessibleProxyA(HWND, LPCSTR, LONG, REFIID, void**); HRESULT CreateStdAccessibleProxyW(HWND, LPCWSTR, LONG, REFIID, void**); void GetOleaccVersionInfo(DWORD*, DWORD*); UINT GetRoleTextA(DWORD, LPSTR, UINT); UINT GetRoleTextW(DWORD, LPWSTR, UINT); UINT GetStateTextA(DWORD, LPSTR, UINT); UINT GetStateTextW(DWORD, LPWSTR, UINT); LRESULT LresultFromObject(REFIID, WPARAM, LPUNKNOWN); HRESULT ObjectFromLresult(LRESULT, REFIID, WPARAM, void**); HRESULT WindowFromAccessibleObject(IAccessible, HWND*); } version (Unicode) { alias CreateStdAccessibleProxyW CreateStdAccessibleProxy; alias GetRoleTextW GetRoleText; alias GetStateTextW GetStateText; } else { alias CreateStdAccessibleProxyA CreateStdAccessibleProxy; alias GetRoleTextA GetRoleText; alias GetStateTextA GetStateText; }