//===-- buffer_queue_test.cc ----------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is a part of XRay, a function call tracing system. // //===----------------------------------------------------------------------===// #include "xray_buffer_queue.h" #include "gmock/gmock.h" #include "gtest/gtest.h" #include #include #include #include namespace __xray { namespace { static constexpr size_t kSize = 4096; using ::testing::Eq; TEST(BufferQueueTest, API) { bool Success = false; BufferQueue Buffers(kSize, 1, Success); ASSERT_TRUE(Success); } TEST(BufferQueueTest, GetAndRelease) { bool Success = false; BufferQueue Buffers(kSize, 1, Success); ASSERT_TRUE(Success); BufferQueue::Buffer Buf; ASSERT_EQ(Buffers.getBuffer(Buf), BufferQueue::ErrorCode::Ok); ASSERT_NE(nullptr, Buf.Data); ASSERT_EQ(Buffers.releaseBuffer(Buf), BufferQueue::ErrorCode::Ok); ASSERT_EQ(nullptr, Buf.Data); } TEST(BufferQueueTest, GetUntilFailed) { bool Success = false; BufferQueue Buffers(kSize, 1, Success); ASSERT_TRUE(Success); BufferQueue::Buffer Buf0; EXPECT_EQ(Buffers.getBuffer(Buf0), BufferQueue::ErrorCode::Ok); BufferQueue::Buffer Buf1; EXPECT_EQ(BufferQueue::ErrorCode::NotEnoughMemory, Buffers.getBuffer(Buf1)); EXPECT_EQ(Buffers.releaseBuffer(Buf0), BufferQueue::ErrorCode::Ok); } TEST(BufferQueueTest, ReleaseUnknown) { bool Success = false; BufferQueue Buffers(kSize, 1, Success); ASSERT_TRUE(Success); BufferQueue::Buffer Buf; Buf.Data = reinterpret_cast(0xdeadbeef); Buf.Size = kSize; Buf.Generation = Buffers.generation(); BufferQueue::Buffer Known; EXPECT_THAT(Buffers.getBuffer(Known), Eq(BufferQueue::ErrorCode::Ok)); EXPECT_THAT(Buffers.releaseBuffer(Buf), Eq(BufferQueue::ErrorCode::UnrecognizedBuffer)); EXPECT_THAT(Buffers.releaseBuffer(Known), Eq(BufferQueue::ErrorCode::Ok)); } TEST(BufferQueueTest, ErrorsWhenFinalising) { bool Success = false; BufferQueue Buffers(kSize, 2, Success); ASSERT_TRUE(Success); BufferQueue::Buffer Buf; ASSERT_EQ(Buffers.getBuffer(Buf), BufferQueue::ErrorCode::Ok); ASSERT_NE(nullptr, Buf.Data); ASSERT_EQ(Buffers.finalize(), BufferQueue::ErrorCode::Ok); BufferQueue::Buffer OtherBuf; ASSERT_EQ(BufferQueue::ErrorCode::QueueFinalizing, Buffers.getBuffer(OtherBuf)); ASSERT_EQ(BufferQueue::ErrorCode::QueueFinalizing, Buffers.finalize()); ASSERT_EQ(Buffers.releaseBuffer(Buf), BufferQueue::ErrorCode::Ok); } TEST(BufferQueueTest, MultiThreaded) { bool Success = false; BufferQueue Buffers(kSize, 100, Success); ASSERT_TRUE(Success); auto F = [&] { BufferQueue::Buffer B; while (true) { auto EC = Buffers.getBuffer(B); if (EC != BufferQueue::ErrorCode::Ok) return; Buffers.releaseBuffer(B); } }; auto T0 = std::async(std::launch::async, F); auto T1 = std::async(std::launch::async, F); auto T2 = std::async(std::launch::async, [&] { while (Buffers.finalize() != BufferQueue::ErrorCode::Ok) ; }); F(); } TEST(BufferQueueTest, Apply) { bool Success = false; BufferQueue Buffers(kSize, 10, Success); ASSERT_TRUE(Success); auto Count = 0; BufferQueue::Buffer B; for (int I = 0; I < 10; ++I) { ASSERT_EQ(Buffers.getBuffer(B), BufferQueue::ErrorCode::Ok); ASSERT_EQ(Buffers.releaseBuffer(B), BufferQueue::ErrorCode::Ok); } Buffers.apply([&](const BufferQueue::Buffer &B) { ++Count; }); ASSERT_EQ(Count, 10); } TEST(BufferQueueTest, GenerationalSupport) { bool Success = false; BufferQueue Buffers(kSize, 10, Success); ASSERT_TRUE(Success); BufferQueue::Buffer B0; ASSERT_EQ(Buffers.getBuffer(B0), BufferQueue::ErrorCode::Ok); ASSERT_EQ(Buffers.finalize(), BufferQueue::ErrorCode::Ok); // No more new buffers. // Re-initialise the queue. ASSERT_EQ(Buffers.init(kSize, 10), BufferQueue::ErrorCode::Ok); BufferQueue::Buffer B1; ASSERT_EQ(Buffers.getBuffer(B1), BufferQueue::ErrorCode::Ok); // Validate that the buffers come from different generations. ASSERT_NE(B0.Generation, B1.Generation); // We stash the current generation, for use later. auto PrevGen = B1.Generation; // At this point, we want to ensure that we can return the buffer from the // first "generation" would still be accepted in the new generation... EXPECT_EQ(Buffers.releaseBuffer(B0), BufferQueue::ErrorCode::Ok); // ... and that the new buffer is also accepted. EXPECT_EQ(Buffers.releaseBuffer(B1), BufferQueue::ErrorCode::Ok); // A next round will do the same, ensure that we are able to do multiple // rounds in this case. ASSERT_EQ(Buffers.finalize(), BufferQueue::ErrorCode::Ok); ASSERT_EQ(Buffers.init(kSize, 10), BufferQueue::ErrorCode::Ok); EXPECT_EQ(Buffers.getBuffer(B0), BufferQueue::ErrorCode::Ok); EXPECT_EQ(Buffers.getBuffer(B1), BufferQueue::ErrorCode::Ok); // Here we ensure that the generation is different from the previous // generation. EXPECT_NE(B0.Generation, PrevGen); EXPECT_EQ(B1.Generation, B1.Generation); ASSERT_EQ(Buffers.finalize(), BufferQueue::ErrorCode::Ok); EXPECT_EQ(Buffers.releaseBuffer(B0), BufferQueue::ErrorCode::Ok); EXPECT_EQ(Buffers.releaseBuffer(B1), BufferQueue::ErrorCode::Ok); } TEST(BufferQueueTest, GenerationalSupportAcrossThreads) { bool Success = false; BufferQueue Buffers(kSize, 10, Success); ASSERT_TRUE(Success); std::atomic Counter{0}; // This function allows us to use thread-local storage to isolate the // instances of the buffers to be used. It also allows us signal the threads // of a new generation, and allow those to get new buffers. This is // representative of how we expect the buffer queue to be used by the XRay // runtime. auto Process = [&] { thread_local BufferQueue::Buffer B; ASSERT_EQ(Buffers.getBuffer(B), BufferQueue::ErrorCode::Ok); auto FirstGen = B.Generation; // Signal that we've gotten a buffer in the thread. Counter.fetch_add(1, std::memory_order_acq_rel); while (!Buffers.finalizing()) { Buffers.releaseBuffer(B); Buffers.getBuffer(B); } // Signal that we've exited the get/release buffer loop. Counter.fetch_sub(1, std::memory_order_acq_rel); if (B.Data != nullptr) Buffers.releaseBuffer(B); // Spin until we find that the Buffer Queue is no longer finalizing. while (Buffers.getBuffer(B) != BufferQueue::ErrorCode::Ok) ; // Signal that we've successfully gotten a buffer in the thread. Counter.fetch_add(1, std::memory_order_acq_rel); EXPECT_NE(FirstGen, B.Generation); EXPECT_EQ(Buffers.releaseBuffer(B), BufferQueue::ErrorCode::Ok); // Signal that we've successfully exited. Counter.fetch_sub(1, std::memory_order_acq_rel); }; // Spawn two threads running Process. std::thread T0(Process), T1(Process); // Spin until we find the counter is up to 2. while (Counter.load(std::memory_order_acquire) != 2) ; // Then we finalize, then re-initialize immediately. Buffers.finalize(); // Spin until we find the counter is down to 0. while (Counter.load(std::memory_order_acquire) != 0) ; // Then we re-initialize. EXPECT_EQ(Buffers.init(kSize, 10), BufferQueue::ErrorCode::Ok); T0.join(); T1.join(); ASSERT_EQ(Counter.load(std::memory_order_acquire), 0); } } // namespace } // namespace __xray