/*  -*-c++-*- 
 *  Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGANIMATION_CHANNEL_H
#define OSGANIMATION_CHANNEL_H

#include <osgAnimation/Export>
#include <osgAnimation/Sampler>
#include <osgAnimation/Target>
#include <osgAnimation/Assert>
#include <osg/Referenced>
#include <string>

namespace osgAnimation
{

    class OSGANIMATION_EXPORT Channel : public osg::Referenced
    {
    public:

        Channel();
        virtual ~Channel();

        virtual void update(float time) = 0;
        virtual void reset() = 0;
        virtual Target* getTarget() = 0;

        const std::string& getName() const;
        void setName(const std::string& name);

        virtual float getStartTime() const = 0;
        virtual float getEndTime() const = 0;

        const std::string& getTargetName() const;
        void setTargetName(const std::string& name);

        float getWeight() const;
        void setWeight(float w);

        virtual Sampler* getSampler() = 0;
        virtual const Sampler* getSampler() const = 0;

    protected:
    
        std::string _targetName;
        std::string _name;
        float _weight;
    };


    template <typename SamplerType>
    class TemplateChannel : public Channel
    {
    public:

        typedef typename SamplerType::UsingType UsingType;
        typedef TemplateTarget<UsingType> TargetType;
        typedef TemplateKeyframeContainer<typename SamplerType::KeyframeType> KeyframeContainerType;

        TemplateChannel (SamplerType* s = 0,TargetType* target = 0) 
        {
            if (target)
                _target = target;
            else
                _target = new TargetType;
            _sampler = s;
        }

        virtual ~TemplateChannel() {}
        virtual void update(float time) 
        {
            // skip if weight == 0
            if (_weight < 1e-4)
                return;
            typename SamplerType::UsingType value;
            _sampler->getValueAt(time, value);
            _target->update(_weight, value);
        }
        virtual void reset() { _target->reset(); }
        virtual Target* getTarget() { return _target.get();}

        SamplerType* getOrCreateSampler() 
        {
            if (!_sampler.valid())
                _sampler = new SamplerType;
            return _sampler.get();
        }

        Sampler* getSampler() { return _sampler.get(); }
        const Sampler* getSampler() const { return _sampler.get(); }

        SamplerType* getSamplerTyped() { return _sampler.get();}
        const SamplerType* getSamplerTyped() const { return _sampler.get();}
        void setSampler(SamplerType* sampler) { _sampler = sampler; }

        TargetType* getTargetTyped() { return _target.get(); }
        void setTarget(TargetType* target) { _target = target; }

        virtual float getStartTime() const { OSGANIMATION_ASSERT(_sampler.valid() && "no sampler attached to channel"); return _sampler->getStartTime(); }
        virtual float getEndTime() const { OSGANIMATION_ASSERT(_sampler.valid() && "no sampler attached to channel"); return _sampler->getEndTime(); }

    protected:
        osg::ref_ptr<TargetType> _target;
        osg::ref_ptr<SamplerType> _sampler;
    };


    typedef std::vector<osg::ref_ptr<osgAnimation::Channel> > ChannelList;
    typedef TemplateChannel<DoubleLinearSampler> DoubleLinearChannel;
    typedef TemplateChannel<FloatLinearSampler> FloatLinearChannel;

    typedef TemplateChannel<Vec2LinearSampler> Vec2LinearChannel;
    typedef TemplateChannel<Vec3LinearSampler> Vec3LinearChannel;
    typedef TemplateChannel<Vec4LinearSampler> Vec4LinearChannel;
    typedef TemplateChannel<QuatSphericalLinearSampler> QuatSphericalLinearChannel;

    typedef TemplateChannel<FloatCubicBezierSampler> FloatCubicBezierChannel;
    typedef TemplateChannel<DoubleCubicBezierSampler> DoubleCubicBezierChannel;
    typedef TemplateChannel<Vec2CubicBezierSampler> Vec2CubicBezierChannel;
    typedef TemplateChannel<Vec3CubicBezierSampler> Vec3CubicBezierChannel;
    typedef TemplateChannel<Vec4CubicBezierSampler> Vec4CubicBezierChannel;

}

#endif
