<?xml version="1.0" encoding="utf-8"?>

<PropertyList>
  <name>sumpac-interior-glass-reflection</name>
  <inherits-from>Effects/glass</inherits-from>
  <parameters>
	<texture n="3">
	  <type>cubemap</type>
	  <images>
        <positive-x>Aircraft/c172p/Models/Effects/interior/reflection_px.png</positive-x>
        <negative-x>Aircraft/c172p/Models/Effects/interior/reflection_nx.png</negative-x>
        <positive-y>Aircraft/c172p/Models/Effects/interior/reflection_py.png</positive-y>
        <negative-y>Aircraft/c172p/Models/Effects/interior/reflection_ny.png</negative-y>
        <positive-z>Aircraft/c172p/Models/Effects/interior/reflection_pz.png</positive-z>
        <negative-z>Aircraft/c172p/Models/Effects/interior/reflection_nz.png</negative-z>
	  </images>
	</texture>
	<use-reflection type="int">1</use-reflection>
  <!--reflection-strength type="float"><use>/sim/model/lightmap/combined/factor-glassglare</use></reflection-strength-->
  <reflection-strength type="float">0.3</reflection-strength>
	<surface-mapping-scheme type="int">2</surface-mapping-scheme>
  </parameters>
</PropertyList>
