<?xml version="1.0" encoding="utf-8"?>

<PropertyList>

 <path>EJ200.ac</path>
 
 
 
  <effect>
   <inherits-from>Effects/model-transparent</inherits-from>
   <condition>
    <property>/sim/rendering/rembrandt/enabled</property>
   </condition>
   <object-name>ReheatInner</object-name>
   <object-name>ReheatOuter</object-name>
   <object-name>ExternalFlame</object-name>   
  </effect>
 
<animation>
   <type>select</type>
   <object-name>ReheatInner</object-name>
   <object-name>ReheatOuter</object-name>
   <condition>
    <greater-than>
	 <property>sim/multiplay/generic/float[9]</property>
	 <value>0.1</value>
	</greater-than>
   </condition>
 </animation>
 
 <animation>
  <type>blend</type>
  <object-name>ExternalFlame</object-name>
  <property>sim/multiplay/generic/float[9]</property>
  <factor>-0.6</factor>
  <offset>1.0</offset>
  <min>0.0</min>
  <max>1.0</max>
 </animation>
 
  <animation>
   <type>select</type>
   <object-name>ExternalFlame</object-name>
   <condition>
    <greater-than>
	 <property>sim/multiplay/generic/float[9]</property>
	 <value>0.4</value>
	</greater-than>
   </condition>
 </animation>
 
 <animation>
  <type>scale</type>
  <object-name>ExternalFlame</object-name>
  <property>sim/multiplay/generic/float[9]</property>
  <x-min>0.2</x-min>
  <y-min>0.8</y-min>
  <z-min>0.8</z-min>
  <x-factor>1
  </x-factor>
  <y-factor>0.1</y-factor>
  <z-factor>0.1</z-factor>
 </animation>
 
  <animation>
  <object-name>ExternalFlame</object-name>
  <type>spin</type>
  <property>engines/engine[1]/afterburner</property>
  <factor>340</factor>
  <center>
   <x-m>0</x-m>
   <y-m>0</y-m>
   <z-m>0</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0</y>
   <z>0</z>
  </axis>
 </animation>
 
 <animation>
  <object-name>ReheatOuter</object-name>
  <object-name>ReheatInner</object-name>
  <type>spin</type>
  <property>engines/engine[1]/afterburner</property>
  <factor>437</factor>
  <center>
   <x-m>0</x-m>
   <y-m>0</y-m>
   <z-m>0</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0</y>
   <z>0</z>
  </axis>
 </animation>
 
 <animation>
   <type>material</type>
   <object-name>ReheatOuter</object-name>
   <emission>
    <red>1</red>
    <green-prop>sim/multiplay/generic/float[9]</green-prop>
    <blue-prop>sim/multiplay/generic/float[9]</blue-prop>
	<factor-prop>sim/multiplay/generic/float[9]</factor-prop>
   </emission>
 </animation>
 
 <animation>
   <type>material</type>
   <object-name>ReheatInner</object-name>
   <object-name>ExternalFlame</object-name>
   <emission>
    <red>1</red>
    <green>1</green>
    <blue>1</blue>
	<factor-prop>sim/multiplay/generic/float[9]</factor-prop>
   </emission>
 </animation>

</PropertyList>