<?xml version="1.0"?>

<PropertyList>

	<submodel>
		<name>gun</name>
		<model>Aircraft/T-50/Models/Stores/Tracer.xml</model>
		<trigger>controls/armament/trigger</trigger>
		<speed>1671.7</speed>
		<repeat>true</repeat>
		<delay>0.20</delay>
		<count>-1</count>
		<x-offset>  -1.0</x-offset>
		<y-offset> 0.0</y-offset>
		<z-offset>  0.0</z-offset>
		<pitch-offset>0</pitch-offset>
		<life>2.0</life>
		<wind>false</wind>
		<weight>0.3</weight>
		<cd>0.2</cd>
		<eda>0.00760855993</eda>
	</submodel>

	<submodel>
		<name>bullet</name>
		<model>Models/Geometry/null.ac</model>
		<trigger>controls/armament/trigger</trigger>
		<speed>1671.7</speed>
		<repeat>true</repeat>
		<delay>0.04</delay>
		<count>-1</count>
		<x-offset>  -1.0</x-offset>
		<y-offset> 0.0</y-offset>
		<z-offset>  0.0</z-offset>
		<pitch-offset>0</pitch-offset>
		<life>10.0</life>
		<wind>false</wind>
		<weight>0.3</weight>
		<cd>0.2</cd>
		<eda>0.00760855993</eda>
		<collision>true</collision>
		<collision-report>sim/ai/aircraft/collision/bullet</collision-report>
		<impact>true</impact>
		<impact-reports>ai/models/model-impact</impact-reports>
		<submodel-path>Aircraft/T-50/Models/Stores/Bullet-Submodel.xml</submodel-path>
	</submodel>

	<submodel>
		<name>smoke</name>
		<model>Aircraft/T-50/Models/Stores/Puff.xml</model>
		<trigger>controls/armament/trigger</trigger>
		<speed>10</speed>
		<repeat>true</repeat>
		<delay>0.01</delay>
		<count>-1</count>
		<x-offset>  -1.0</x-offset>
		<y-offset> 0.0</y-offset>
		<z-offset>  0.0</z-offset>
		<yaw-offset>0.0</yaw-offset>
		<pitch-offset>0.0</pitch-offset>
		<eda>10</eda>
		<wind>true</wind>
		<buoyancy>33</buoyancy>
		<life>1</life>
	</submodel>
  
</PropertyList>