<!-- Mig-29 9-12                         -->
<!-- Gary R. Neely 'Buckaroo', Nov 2008  -->


<PropertyList>

<path>mesh_reheat.ac</path>

<animation>
  <type>noshadow</type>
  <object-name>ReheatL</object-name>
  <object-name>ReheatR</object-name>
</animation>

<animation>
  <type>select</type>
  <object-name>ReheatL</object-name>
  <condition>
    <and>
      <!--<property>controls/engines/engine[0]/reheat</property>-->
      <property>sim/multiplay/generic/float[2]</property>
      <not><property>engines/engine[0]/out-of-fuel</property></not>
    </and>
  </condition>
</animation>
<animation>
  <type>select</type>
  <object-name>ReheatR</object-name>
  <condition>
    <and>
      <!--<property>controls/engines/engine[1]/reheat</property>-->
      <property>sim/multiplay/generic/float[3]</property>
      <not><property>engines/engine[1]/out-of-fuel</property></not>
    </and>
  </condition>
</animation>

<animation>
  <type>scale</type>
  <object-name>ReheatL</object-name>
  <!--<property>/controls/engines/engine/throttle</property>-->
  <property>sim/multiplay/generic/float[0]</property>
  <x-factor>1</x-factor>
  <x-offset>0</x-offset>
  <x-max>1</x-max>
  <x-min>0</x-min>
  <y-factor>0</y-factor>
  <y-offset>1</y-offset>
  <z-factor>0</z-factor>
  <z-offset>1</z-offset>
  <center>
    <x-m>13.739</x-m>
    <y-m>-0.950</y-m>
    <z-m>-0.186</z-m>
  </center>
</animation>
<animation>
  <type>scale</type>
  <object-name>ReheatR</object-name>
  <!--<property>/controls/engines/engine[1]/throttle</property>-->
  <property>sim/multiplay/generic/float[1]</property>
  <x-factor>1</x-factor>
  <x-offset>0</x-offset>
  <x-max>1</x-max>
  <x-min>0</x-min>
  <y-factor>0</y-factor>
  <y-offset>1</y-offset>
  <z-factor>0</z-factor>
  <z-offset>1</z-offset>
  <center>
    <x-m>13.739</x-m>
    <y-m>0.950</y-m>
    <z-m>-0.186</z-m>
  </center>
</animation>

<animation> 
  <type>blend</type>
  <object-name>ReheatL</object-name>
  <!--<property>/controls/engines/engine/throttle</property>-->
  <property>sim/multiplay/generic/float[0]</property>
  <factor>-1.0</factor>
  <offset>1.0</offset>
  <max>1.0</max>
  <min>0.0</min>
</animation>
<animation> 
  <type>blend</type>
  <object-name>ReheatR</object-name>
  <!--<property>/controls/engines/engine[1]/throttle</property>-->
  <property>sim/multiplay/generic/float[1]</property>
  <factor>-1.0</factor>
  <offset>1.0</offset>
  <max>1.0</max>
  <min>0.0</min>
</animation>

</PropertyList>
