<?xml version="1.0"?>

<PropertyList>
<model>
     <name>Fire</name>
     <path>Aircraft/victor/Models/fire.xml</path>
   </model>  
  <!-- Black Buck 1 bombs -->
  <submodel>
    <name>bomb</name>
    <model>Aircraft/victor/Models/bomb.ac</model>
    <trigger>/controls/armament/triggerbomb</trigger>
    <speed>0</speed>
    <repeat>true</repeat>
    <delay>0.5</delay>
    <count>21</count>
    <x-offset>-60.0</x-offset>
    <y-offset>0</y-offset>
    <z-offset>-0.5</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>3.00</eda>
    <cd>0.1</cd>
    <!-- less than a bullet but more than a tank -->
    <weight>1000</weight>
    <contents>/sim/armament/contents</contents>
    <life>60</life>
    <buoyancy>0</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
    <impact>true</impact>
    <impact-reports>/sim/armament/weapons/impact</impact-reports>
  </submodel>

  <!-- Black Buck 6 Shrike missiles (4) -->
  <submodel>
    <name>shrike1</name>
    <model>Aircraft/victor/Models/shrike.ac</model>
    <trigger>/controls/armament/triggershrike1</trigger>
    <!-- Max speed is mach4, but we'll start at mach 2-ish -->
    <speed>1000</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>-34</y-offset>
    <z-offset>-2</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>0.0</eda>
    <cd>0.0</cd>
    <weight>390</weight>
    <contents>/sim/armament/contents</contents>
    <life>20</life>
    <buoyancy>15</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>
  
  <submodel>
    <name>shrike2</name>
    <model>Aircraft/victor/Models/shrike.ac</model>
    <trigger>/controls/armament/triggershrike2</trigger>
    <!-- Max speed is mach4, but we'll start at mach 2-ish -->
    <speed>1000</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-70.0</x-offset>
    <y-offset>-37</y-offset>
    <z-offset>-2</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>0.0</eda>
    <cd>0.0</cd>
    <weight>390</weight>
    <contents>/sim/armament/contents</contents>
    <life>20</life>
    <buoyancy>15</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <submodel>
    <name>shrike3</name>
    <model>Aircraft/victor/Models/shrike.ac</model>
    <trigger>/controls/armament/triggershrike3</trigger>
    <!-- Max speed is mach4, but we'll start at mach 2-ish -->
    <speed>1000</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-50.0</x-offset>
    <y-offset>34</y-offset>
    <z-offset>-2</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>0.0</eda>
    <cd>0.0</cd>
    <weight>390</weight>
    <contents>/sim/armament/contents</contents>
    <life>20</life>
    <buoyancy>15</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <submodel>
    <name>shrike4</name>
    <model>Aircraft/victor/Models/shrike.ac</model>
    <trigger>/controls/armament/triggershrike4</trigger>
    <!-- Max speed is mach4, but we'll start at mach 2-ish -->
    <speed>1000</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>37</y-offset>
    <z-offset>-2</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>0.0</eda>
    <cd>0.0</cd>
    <weight>390</weight>
    <contents>/sim/armament/contents</contents>
    <life>20</life>
    <buoyancy>15</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <!-- Red Beard nuclear bomb -->
  <submodel>
    <name>RedBeardAi</name>
    <model>Aircraft/victor/Models/RedBeard.ac</model>
    <trigger>/controls/armament/triggerredbeard</trigger>
    <speed>0</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>0</y-offset>
    <z-offset>0.10</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>9.0</eda>
    <cd>0.07</cd> <!-- less than a bullet but more than a tank -->
    <weight>1750</weight>
    <contents>/sim/armament/contents</contents>
    <life>60</life>
    <buoyancy>0</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <!-- Blue Steel nuclear missile-->
  <submodel>
    <name>bluesteel</name>
    <model>Aircraft/victor/Models/BlueSteel.ac</model>
    <trigger>/controls/armament/triggerbluesteel</trigger>
    <!-- While this is a missile, it falls clear of the aircraft -->
    <!-- before igniting. Unfortunately we cannot model this so  -->
    <!-- it just drops out of sight.                             -->
    <speed>0</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>0</y-offset>
    <z-offset>-6.0</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>3.0</eda>
    <cd>0.045</cd>
    <!-- less than a bullet but more than a tank -->
    <weight>1750</weight>
    <contents>/sim/armament/contents</contents>
    <life>600</life>
    <buoyancy>25</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <!-- WE177A nuclear bomb -->
  <submodel>
    <name>WE177A</name>
    <model>Aircraft/victor/Models/WE177A.ac</model>
    <trigger>/controls/armament/triggerwe177a</trigger>
    <speed>0</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>0</y-offset>
    <z-offset>0.10</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>3.00</eda>
    <cd>0.07</cd>
    <!-- less than a bullet but more than a tank -->
    <weight>600</weight>
    <contents>/sim/armament/contents</contents>
    <life>600</life>
    <buoyancy>0</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

  <!-- WE177B nuclear bomb -->
  <submodel>
    <name>WE177B</name>
    <model>Aircraft/victor/Models/WE177B.ac</model>
    <trigger>/controls/armament/triggerwe177b</trigger>
    <speed>0</speed>
    <repeat>false</repeat>
    <count>1</count>
    <x-offset>-60.0</x-offset>
    <y-offset>0</y-offset>
    <z-offset>0.10</z-offset>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <eda>6.00</eda>
    <cd>0.07</cd>
    <!-- less than a bullet but more than a tank -->
    <weight>950</weight>
    <contents>/sim/armament/contents</contents>
    <life>60</life>
    <buoyancy>0</buoyancy>
    <wind>false</wind>
    <aero-stabilised>true</aero-stabilised>
  </submodel>

</PropertyList>
