# Gdk::Visual Class Reference

A Gdk::Visual describes a particular video hardware display format. More...

Inheritance diagram for Gdk::Visual:
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Collaboration diagram for Gdk::Visual:
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List of all members.

## Public Member Functions

virtual | ~Visual ()
GdkVisual* | gobj ()
| Provides access to the underlying C GObject.
const GdkVisual* | gobj () const
| Provides access to the underlying C GObject.
GdkVisual* | gobj_copy ()
| Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Glib::RefPtr< Screen > | get_screen ()
| Gets the screen to which this visual belongs.
Glib::RefPtr< const Screen > | get_screen () const
| Gets the screen to which this visual belongs.
VisualType | get_visual_type () const
int | get_depth () const
ByteOrder | get_byte_order ()
int | get_colormap_size () const
int | get_bits_per_rgb () const
void | get_red_pixel_details (guint32& mask, int&shift, int& precision) const
void | get_green_pixel_details (guint32& mask, int&shift, int& precision) const
void | get_blue_pixel_details (guint32& mask, int&shift, int& precision) const

## Static Public Member Functions

static Glib::RefPtr< Visual > | get_system ()
| Get the system's default visual for the default GDK screen.
static Glib::RefPtr< Visual > | get_best ()
| Get the visual with the most available colors for the default GDK screen.
static Glib::RefPtr< Visual > | get_best (int depth)
| Get the best visual with depth depth for the default GDK screen.
static Glib::RefPtr< Visual > | get_best (VisualType visual_type)
| Get the best visual of the given visual_type for the default GDK screen.
static Glib::RefPtr< Visual > | get_best (int depth, VisualType visual_type)
| Combines get_best_with_depth() and get_best_with_type().
static int | get_best_depth ()
| Get the best available depth for the default GDK screen.
static VisualType | get_best_type ()
| Return the best available visual type for the default GDK screen.

## Protected Member Functions

| Visual ()

## Related Functions

(Note that these are not member functions.)
Glib::RefPtr< Gdk::Visual > | wrap (GdkVisual* object, bool take_copy=false)
| A Glib::wrap() method for this object.

## Detailed Description

A Gdk::Visual describes a particular video hardware display format.

It includes information about the number of bits used for each color, the way the bits are translated into an RGB value for display, and the way the bits are stored in memory. For example, a piece of display hardware might support 24-bit color, 16-bit color, or 8-bit color; meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can be in different formats; for example the "red" element of an RGB pixel may be in the top 8 bits of the pixel, or may be in the lower 4 bits.

Usually you can avoid thinking about visuals in GTK+. Visuals are useful to interpret the contents of a GdkImage, but you should avoid Gdk::Image precisely because its contents depend on the display hardware; use Gdk::Pixbuf instead, for all but the most low-level purposes. Also, anytime you provide a Gdk::Colormap, the visual is implied as part of the colormap (Gdk::Colormap::get_visual()), so you won't have to provide a visual in addition.

There are several standard visuals. The visual returned by get_system() is the system's default visual. get_visual() returns the visual most suited to displaying full-color image data. If you use the calls in Gdk::RGB, you should create your windows using this visual (and the colormap returned by Gdk::Rgb::get_colormap()).

A number of methods are provided for determining the "best" available visual. For the purposes of making this determination, higher bit depths are considered better, and for visuals of the same bit depth, GDK_VISUAL_PSEUDO_COLOR is preferred at 8bpp, otherwise, the visual types are ranked in the order of (highest to lowest) GDK_VISUAL_DIRECT_COLOR, GDK_VISUAL_TRUE_COLOR, GDK_VISUAL_PSEUDO_COLOR, GDK_VISUAL_STATIC_COLOR, GDK_VISUAL_GRAYSCALE, then GDK_VISUAL_STATIC_GRAY.

## Constructor & Destructor Documentation

virtual Gdk::Visual::~Visual | ( | ) | `[virtual]`

Gdk::Visual::Visual | ( | ) | `[protected]`

## Member Function Documentation

static Glib::RefPtr<Visual> Gdk::Visual::get_best | ( | ) | `[static]`

Get the visual with the most available colors for the default GDK screen.

The return value should not be freed.

Returns:
  Best visual.

static Glib::RefPtr<Visual> Gdk::Visual::get_best | ( | int | depth,
|  | VisualType | visual_type
| ) |  | `[static]`

Combines get_best_with_depth() and get_best_with_type().

Parameters:

  depth | A bit depth.
  visual_type | A visual type.

Returns:
  Best visual with both depth and visual_type, or `0` if none.

static Glib::RefPtr<Visual> Gdk::Visual::get_best | ( | int | depth ) | `[static]`

Get the best visual with depth depth for the default GDK screen.

Color visuals and visuals with mutable colormaps are preferred over grayscale or fixed-colormap visuals. The return value should not be freed. `0` may be returned if no visual supports depth.

Parameters:

  depth | A bit depth.

Returns:
  Best visual for the given depth.

static Glib::RefPtr<Visual> Gdk::Visual::get_best | ( | VisualType | visual_type ) | `[static]`

Get the best visual of the given visual_type for the default GDK screen.

Visuals with higher color depths are considered better. The return value should not be freed. `0` may be returned if no visual has type visual_type.

Parameters:

  visual_type | A visual type.

Returns:
  Best visual of the given type.

static int Gdk::Visual::get_best_depth | ( | ) | `[static]`

Get the best available depth for the default GDK screen.

"Best" means "largest," i.e. 32 preferred over 24 preferred over 8 bits per pixel.

Returns:
  Best available depth.

static VisualType Gdk::Visual::get_best_type | ( | ) | `[static]`

Return the best available visual type for the default GDK screen.

Returns:
  Best visual type.

int Gdk::Visual::get_bits_per_rgb | ( | ) | const

void Gdk::Visual::get_blue_pixel_details | ( | guint32 & | mask,
|  | int & | shift,
|  | int & | precision
| ) |  | const

ByteOrder Gdk::Visual::get_byte_order | ( | ) |

int Gdk::Visual::get_colormap_size | ( | ) | const

int Gdk::Visual::get_depth | ( | ) | const

void Gdk::Visual::get_green_pixel_details | ( | guint32 & | mask,
|  | int & | shift,
|  | int & | precision
| ) |  | const

void Gdk::Visual::get_red_pixel_details | ( | guint32 & | mask,
|  | int & | shift,
|  | int & | precision
| ) |  | const

Glib::RefPtr<Screen> Gdk::Visual::get_screen | ( | ) |

Gets the screen to which this visual belongs.

Since gtkmm 2.2:

Returns:
  The screen to which this visual belongs.

Glib::RefPtr<const Screen> Gdk::Visual::get_screen | ( | ) | const

Gets the screen to which this visual belongs.

Since gtkmm 2.2:

Returns:
  The screen to which this visual belongs.

static Glib::RefPtr<Visual> Gdk::Visual::get_system | ( | ) | `[static]`

Get the system's default visual for the default GDK screen.

This is the visual for the root window of the display. The return value should not be freed.

Returns:
  System visual.

VisualType Gdk::Visual::get_visual_type | ( | ) | const

const GdkVisual* Gdk::Visual::gobj | ( | ) | const`[inline]`

Provides access to the underlying C GObject.

Reimplemented from Glib::ObjectBase.

GdkVisual* Gdk::Visual::gobj | ( | ) | `[inline]`

Provides access to the underlying C GObject.

Reimplemented from Glib::ObjectBase.

GdkVisual* Gdk::Visual::gobj_copy | ( | ) |

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

## Friends And Related Function Documentation

Glib::RefPtr< Gdk::Visual > wrap | ( | GdkVisual * | object,
|  | bool | take_copy = `false`
| ) |  | `[related]`

A Glib::wrap() method for this object.

Parameters:

  object | The C instance.
  take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref.

Returns:
  A C++ instance that wraps this C instance.

The documentation for this class was generated from the following file:

- gdkmm/visual.h