   ______                            _   __      __
  / ____/___  ____ ___  ____  __  __/ | / /___  / /____  _____
 / /   / __ \/ __ `__ \/ __ \/ / / /  |/ / __ \/ __/ _ \/ ___/
/ /___/ /_/ / / / / / / /_/ / /_/ / /|  / /_/ / /_/  __(__  ) 
\____/\____/_/ /_/ /_/ .___/\__,_/_/ |_/\____/\__/\___/____/  
                    /_/                                       
                         This Week's Contents:

My Notes:
1) ANOTHER ADDRESS CHANGE!
2) Shores of Delaware?
3) Software Winner!

News:
1) Novell Enhances YES! Marketing Program!
2) Iomega a Success in Europe!

Reviews:
1) Full Throttle Reviewed By Ilya Haykinson (haykinso@ucla.edu)
2) MechWarrior II for Windows 95 Reviewed By Mike Gallo (gallomike@aol.com)
3) WinCheckit Reviewed By Paul Baker (PAULBAKE@vms2.macc.wisc.edu)

Web Sites:
1) Movie Listings from Around the Country
   (http://www.movielink.com or 777FILM.com)
2) Sam's Club Comes to You!
   (http://www.samsclub.com/)

FTP File:
1) Poster Version 2.3

Interview:
1) The Copyright Law and the Internet

------------------------------------------------------------------------
Date  : March 23, 1996    |CompuNotes is a weekly publication available
Issue : 40                |through email and many fine on-line networks.
--------------------------|We cover the IBM computing world with
CompuNotes is published   |software/hardware reviews, news, hot web
4Point, Inc.,             |sites, cool FTP files and interviews. We also
135 W. Adams, Suite G9    |give away one software package a week to a
St. Louis, MO 63122       |lucky winner for just reading our fine
(314) 909-1662 voice      |publication! Never dull, sometimes tardy, we
(314) 909-1662 fax        |are here to bring you the way it is!
------------------------------------------------------------------------
The Backroom Workers:                     |We are always looking for
Patrick Grote, Managing Editor            |people to write honest,
(pgrote@inlink.com)                       |concise reviews for us. Send
Doug Reed, Games Editor                   |a message to notes@inlink.com
(dreed@panda.uchc.edu)                    |with REVLIST in the subject.
Judy Litt, Graphics Editor/Web Master     |You will receive the latest
(jlitt@aol.com)                           |writer's guidelines and a
Raymond Hines, Web Rambler                |list of available software
(solari@gate.net)                         |to review. Follow the
Paul Ferrill, Languages Editor            |instructions for requesting
(ferrill@teas.eglin.af.mil)               |software to review.
Dennis MacPherson, Utilities Editor       |-----------------------------
(pctc@infi.net)                           |         Go Kentucky!
------------------------------------------------------------------------
 Every issue of CompuNotes ever published can be found at the following
      ftp site: ftp.uu.net:/published/compunotes. Thanks to UUNET!
------------------------------------------------------------------------
           Our Web Site is at http://users.aol.com/CompNote/
                 Please Add Our Link to Your Homepage!
------------------------------------------------------------------------
To subscribe, send a message to notes@inlink.com with the command
subscribe compunotes in the subject.
To unsubscribe, send a message to notes@inlink.com with the command
unsubscribe compunotes in the subject.
------------------------------------------------------------------------
                  You Can Write for Us! See Masthead!
------------------------------------------------------------------------
                           SYSOPS READ HERE!

    Wanting to make CompuNotes available on as many BBS as possible, we
can't afford to call everyone's BBS every week. What we would like to do
is send those interested sysops a UUENCODED version for posting on their
BBS. If you can volunteer to receive the UUENCODED version, turn it into
a ZIP and upload it to your BBS, we'll list you in our sysops directory.
    If you are interested, fill out the following lines and send them
back to notes@inlink.com with SYSOPS.
    We'll list your BBS in our SYSOPS LIST which will be included in
each version of CompuNotes we ship out. If you have a WWW link we'll
throw that up on our page.

BBS NAME:
BBS SYSOP:
BBS POSTAL ADDRESS:
BBS NUMBER:
WILL COMPUNOTES BE AVAILABLE TO DOWNLOADERS ON THE 1ST CALL?:
URL:
------------------------------------------------------------------------
                             Patrick's News
         Being The Publisher and Managing Editor Has Its Perks!
------------------------------------------------------------------------
ONCE AGAIN . . . |
------------------
    Once again we have had to change email addresses. I promise this
will be the last change for a while! We are now at NOTES@INLINK.COM.

--------------------
SHORES OF DELAWARE?|
--------------------
    OK, now we are looking at vacationing on the shores of Delaware the
third week in June. Any comments? Any good beaches? Weather and surf OK?

------------------------------
OUR SOFTWARE WINNER IS . . . |
------------------------------
    This month's software winner is ddarrah@teleport.com! This person
wins the choice of WINES OF THE WORLD CDROM or MICROSOFT WINDOWS 95
SAMPLER CDROM.
    Dwight R. DeDoncker is the winner's name and is located in Moline,
Il! Dwight chose the Wines of the World! Congrats! Will you win next
week?

-------------------------
Buy My Booklet, Please! |
-------------------------
    How is that for selfless self promotion? I have just finished a new
booklet called "10 Huge Mistakes Every SOHO Business Owner Should
Avoid". How's that for a title? They have been sent to the printer and
will be available in a day or two.
    This booklet details the ten huge mistakes that every SOHO business
owner could make and how to avoid them! Instead of simply telling you to
avoid the mistake, the booklet details how to recover from each mistake
if you happen to make it!
    Our normal price for the booklet is $10.00, but since you are a
CompuNotes reader we'll sell it to you to for $8.00 plus $2.00 shipping
and handling. Just kidding. $8.00 gets your own copy of "10 Huge
Mistakes Every SOHO Business Owner Should Avoid" and a free trial
subscription to SOHO News, a new newsletter for the SOHO business owner.
    Send your check or money order for $8.00 in US funds to:
                              4Point, Inc.
                        135 West Adams, Suite G9
                          St. Louis, MO 63122
                          (314) 984-9691 Voice

-------------------------------------------------------------------------------------------
NEWS OF THE WEEK| This section is dedicated to verified news . . . All
News (C)opyright  Respective Owner - Will Only Reprint
------------------------------------------------------------------------
NOVELL ENHANCING "YES" TRADEMARK PROGRAM!|
-----------------------------------------
    OREM, Utah -- February 20, 1996 -- Novell, Inc., today announced it
is enhancing and standardizing its "Yes" trademark program by providing
a single method for third-party hardware and software developers to
qualify for a "Yes" logo from Novell.  Novell will replace its existing
"Yes, It Runs" and "Yes, Tested and Approved" programs with one unified
program, simply called "Yes."
    Previously, only those partners applying for a "Yes, Tested and
Approved" trademark had to undergo current lab certification
requirements. Now, all partners applying for the Yes trademark must pass
stringent technical requirements that remain consistent within each
product category -- hardware, NLM software and client software. Yes
Partners are also now required to fulfill new business requirements,
including being a member of DeveloperNet, Novell's comprehensive
developer relations subscription program.
    "The enhanced Yes trademark program identifies products that add
value and synergy by leveraging Novell's network services to meet
customer solutions," explained Gary Mueller, vice president of Novell
corporate developer relations.
    Partners will receive the Yes trademark for their products in one of
four categories -- NetWare, GroupWise, ManageWise and Telephony. For a
product to receive a Yes trademark for NetWare, it must be compatible
with NetWare 4.x.
    "The new requirements provide benefits to end-users of our partners'
products by ensuring them that the product has been rigorously tested to
work optimally with Novell products," said Mueller. "They also benefit
our developers by helping them address potential compatibility problems
early enough in the development cycle to avoid costly changes later, as
well as by giving them a clearer understanding of what they must do to
receive the Yes logo."
    Yes Partners will also benefit from the new business requirement
that they be members of DeveloperNet. A DeveloperNet subscription serves
as the primary communications channel for delivering tools, information
and help to developers creating and optimizing applications that utilize
Novell's network services and products and enable the Smart Global
Network that spans from workgroup LANs to the Internet.
    Novell's Yes Partners will discuss the certification and business
requirements and co-marketing opportunities of the Yes program at
Novell's Yes Partner Summit, Feb. 20-22 in Tempe, Ariz.
    All products submitted to Novell for the Yes logo must be tested
under a set of standard certification and business criteria. Testing
must be performed by Novell Labs or by a Novell-approved third-party
testing lab.
    For hardware developers, products must meet the certification
requirements established under the former "Yes NetWare Tested and
Approved" category of the Yes program. Software developers must follow
Novell Labs' established requirements to certify products, use the APIs
appropriate for communication with NetWare, and use NetWare Client
and/or NLM test tools from the most recent available files that are
officially published by Novell.
    There will be a 180-day transition period for partners whose
products have a "Yes, Tested and Approved" or "Yes, It Runs" trademark
to fulfill the business and certification requirements for the enhanced
"Yes" trademark.
    Novell's Yes program was created in 1992 to help customers easily
identify and purchase third-party hardware and software products that
are compatible with Novell products and services. There are currently
approximately 4,000 products that are eligible for the "Yes, Tested and
Approved" trademark and 2,000 that are eligible for the "Yes, It Runs"
trademark.
    In a Yes awareness survey conducted by Ziff Davis in
October-November 1995, more than 81 percent of NetWare buyers surveyed
believe that the presence of the Yes logo is highly important when
planning to purchase networking products.
    Yes Partners are eligible to participate in a number of co-marketing
opportunities with Novell, including access to Novell sales channels;
partner advertising; branding; and event participation, such as Yes
Partner Pavillions at major industry tradeshows, where third-party
developer products are showcased.
    The cost of acquiring a Yes trademark from Novell depends upon the
certification testing service level offered by Novell and the product
being tested.
    Novell (NASDAQ:NOVL) is the world's leading network software
provider. Novell software provides the infrastructure for a networked
world, enabling our customers to connect with other people and the
information they need, anytime and anyplace. Novell partners with other
technology and market leaders to help customers make networks a part of
their everyday lives.

-----------------------------
IOMEGA SUCCESSFUL IN EUROPE!|
-----------------------------
    HANNOVER, Germany, March 15 /PRNewswire/ -- Iomega Corporation
(Nasdaq: IOMG) today announced at the CEBIT tradeshow in Germany that it
has shipped more than one million Zip drives in less than one year.  The
company also announced that it has shipped nearly ten million Zip disks.
    "The Iomega Zip drive started as an industry phenomenon and is now a
potential replacement for the floppy," said Stan Corker, director,
Removable Storage Research, International Data Corporation (IDC).  "With
new games, graphics and online services demanding so much storage space,
the current floppy is a sub-standard solution for saving, backing up and
sharing computer information.  Zip is changing that almost overnight."
    Iomega Europe also today announced an agreement with Escom, which
will become the first European manufacturer to offer computers with
built-in Zip drives.  Escom expects to begin shipping systems containing
the internal Zip drive in the second quarter of 1996.
    Available for both PC and Macintosh computers the Zip drive became
an instant hit in the marketplace after it began shipping in March 1995.
With its removable 100-megabyte disks available for as low as $14.95,
the $199 Zip drive offers an ideal solution to home, office, school and
on-the-road computer users by providing unlimited storage, portability
and backup in one, lightweight and compact drive.
    Buoyed by its success as a stand-alone product, the Zip drive and
disks are now being sold on an OEM basis by two of the fastest-growing
PC manufacturers -- Hewlett-Packard Company and Micron Electronics -- as
well as by Power Computing one of the most influential of the new
Macintosh clone companies, all of which intend to offer internal Zip
drives with certain machines.  Iomega Zip drives and disks have also
become part of the product offering of leading vendors like Epson, Fuji,
Maxell, Sony and others.
    "Zip took the market by storm," said Timothy Hill, vice president of
worldwide marketing for Iomega.  "By focusing on consumer needs rather
than bits and bytes, Iomega delivered a personal storage solution that
revolutionized the way people manage, save and backup their computer
stuff."
    Iomega Zip drives and disks provide more than 70 times the capacity
of today's floppy disks, giving consumers unlimited capacity, increased
flexibility, and a built-in back-up system.  Advanced data management
software, through Iomega's Zip Tools software, is also available with
the drive, making it easy for consumers to manage, share and save their
information.
    Iomega Corporation provides personal computer storage solutions that
help people manage their computer stuff -- anywhere.  These solutions
include:  Zip drives and disks; Jaz one-gigabyte drives and disks; Ditto
tape backup drives and tape cartridges; and the Bernoulli line of
removable drives and disks.  Used in homes, business, government and
education, and by creative professionals, Iomega storage solutions are
available through computer retail stores, resellers and major
distributors, The Company can be reached at 800-MY-STUFF (800-697-8833).
    NOTE:  Iomega and Bernoulli are registered trademarks of, and Zip,
Ditto, Jaz and the Iomega logo are trademarks of, Iomega Corporation.
All other product and brand names are the property of their respective
companies.


------------------------------------------------------------------------
REVIEWS OF THE WEEK | Interesting software/hardware you may need . . .
------------------------------------------------------------------------
Product: Full Throttle by LucasArts                                    |
Reviewed By: Ilya Haykinson (haykinso@ucla.edu)                        |
------------------------------------------------------------------------
     Full Throttle, a game produced by LucasArts, is all about
motorcycles. You hear the roar of the engines, the accelerating bikes
zooming off into a dark night, 3- dimensional hovercars speeding on
deserted highways. You see Ben, the hero of the game, riding his
motorcycle through a 3D canyon. You feel the stereo sound envelop you
and draw you into this wonderfully-crafted adventure.
     Installation, just like most new LucasArts games, is a cinch. Just
put the CD into the drive, run the installation program, and youre
rolling. Actually, first youre going to be watching an 8-minute-long
introduction, during which youll see most of the neat 3D-2D effects.
When the game starts, it takes some time to get used to the
click-select action interface, but once thats done you can move
around very easily.
     There were several glitches in the game, though. At one point, the
sound separated from the characters lip movement, and during the 3D
canyon drive the game has crashed a few times. Saving the game often
turned out to be a good idea, even though the game does not penalize for
incorrect actions (and thus, the main character never dies). Most of the
crashes can be avoided, I noticed, by playing with your CONFIG.SYS and
AUTOEXEC.BAT and loading less drivers. The game runs well under the
Windows 95 Reboot-to- MSDOS mode as well.
     The game itself is a lot of clicking in the right places, and
watching the animated sequences that happen after you click. Sometimes
you go into combat mode and fight other bikers, and sometimes you just
drive down a road. Once in a while you get a chance to talk to some of
the other characters, but again, most of the time, you just have to
figure out what to do next.
     Ideally, there should be only two ways to describe a game -- call
it either good or bad. With Full Throttle, its not so clear what it
should be called. Its a terrific game when one considers ease of
installation, special effects, integration of 3D into 2D scenery, and
interesting voice effects as well. But, noting the occasional crashes
and limit to player participation, its hard to call it 100% perfect.
Overall, though, I recommend it to people who dont like a lot of
reflex-sensitive gaming, and enjoy having an animated interactive
adventure where you try your best to get to the end.
    * If you get stuck while trying to solve some puzzle or if you just
cant figure out what to do (which is something that might easily happen
in this game), LucasArts will gladly provide hints via their 900 number.
However, on the Internet, there are plenty of unofficial step-by-step
walkthroughs that you can download for free, and if you do a Web search
for Full Throttle Walkthrough you should be able to find at least one.
 
                    LucasArts Entertainment Company
                         Post Office Box 10307
                       San Rafael, CA 94912-9978
                             (800) STARWARS
                        http://www.lucasarts.com
                   CompuServe: Go GAMAPUB, section 7,
                            e-mail 75300,454
                         AOL Keyword: LucasArts
                          MSN Go To: LucasArts

------------------------------------------------------------------------
Product: MechWarrior II for Windows 95                                 |
Reviewed By: Mike Gallo (gallomike@aol.com)                            |
------------------------------------------------------------------------
    Note:  This software was reviewed on a Pentium 100 system with 16
meg of RAM, 1.2 GB hard drive, 16 bit wavetable generic brand sound
card, and super-VGA graphics (S3 chip) with 1 meg of video memory.
    Yes Mechwarrior 2 fans, the Windows 95 version of the wildly popular
game from Activision is now on the store shelves.  Should current owners
of the DOS version rush out and purchase the WIN 95 version?  Which
version should a new buyer choose?  The answer depends on a number of
factors.  The most important two factors are  PENTIUM CPU and 32 BIT WIN
95 device drivers.  If your computer  has both, consider the Windows 95
version.  If you're missing one of the two, don't even bother, get the
DOS version.  Even the DOS version  needs a powerful computer.  Anything
lower than a 486-66 with 8 meg of RAM need not apply.
    MW2 is based on the popular Battletech(TM) games, created by the
FASA corporation, and is a follow-up to the original Mechwarrior.  A
'mech' is a futuristic  two legged hunk of tank-like machine whose human
pilots are  called mechwarriors.  Mechs come in all sizes from small and
fast to large bulky types with mammoth weapons and thick armor.  I find
the gameplay unique.  It's not like flying a jet, it's not like driving
a tank.  It has the best of both and I find it more fun!  The game
offers a good amount of flexibility when it comes to customizing your
mech. You can consider such factors as engine(speed),
weapons(lethality), armor(protection), jump jets(maneuverability), heat
sinks(weapon availability).  As in real life, tradeoffs must constantly
be made. Small mechs are very fast and maneuverable, but lack heavy
weapons. Large mechs can carry brutally crippling weaponry, but they are
slower and less maneuverable.  Missions are varied and include scouting,
raiding, defending wounded mechs, and defending a post.  As you acquire
more honor you will eventually enter a battle for rank.  If you survive,
you are promoted to the next rank and will be able to command other
mechwarriors in your star configuration to do your bidding
    The graphics in MW2 are vastly improved over the original
Mechwarrior I game, but it is still fairly simplistic. The lighting and
terrain textures did not convey as much realism as I would have liked,
but then again, I'm not sight-seeing!  I think the interface is well
laid out.  I consider the sounds and music for the game to be top notch.
The MIDI music scores definitely set a dramatic mood appropriate for a
military operation.  I wish I had a sub-woofer to get the full effect.
The little things programmed into the game really do add up to make a
great game experience.  Ill give two examples.  As your mech gets
damaged from enemy fire,  it begins  to lose functions.  One
function(the satellite image viewer) starts to blur in and out when it
becomes damaged.    Example 2:  Radio voices (for instance from your
teachers voice during training missions) have that degraded sound
quality you would expect from listening through a  set of military
headphones or a squawk box.
    The rest of  my review concentrates on the special aspects of MW2
for Windows 95 and  I compare and contrast the similarities of the
Windows 95 version with the DOS version.  Im not going into too much
more detail about the games plot or background.  Another review(for the
DOS) version will appear in a future issue of Compunotes.
    One thing I appreciated about the Windows version of MW2 was the
fact that I was not subjected to the dreaded configuration menu after
installing the game.  MW2 uses Microsoft's new CD autoplay feature and
the DirectX gaming API.  The DirectX gaming API means no IRQs, DMAs, or
hex addresses to fuss with just as with any other windows game, but now
graphics and sound performance are supposed to be as good or better than
a DOS version of the game.  Just pop in the CD and the autoplay
installer does the work.  This gives new meaning to the phrase plug and
play,  well almost...
    After a quick and very easy installation, I immediately ran into
trouble.  Unbeknownst to me, I did NOT have a 32 bit sound driver for my
sound card.  After bringing up the game it ran extremely slow and it
proceeded to crash the entire system(so much for WIN 95's touted
protection).  The folks at Activision aren't kidding.  You must have
32bit Windows 95 device drivers for your sound, video, and joystick(if
you're using the fancy ones) or else the game won't work properly. After
quick download from the BBS to update my sound driver, I was back in
business.
    The Windows 95 version of MW2 works almost exactly as the DOS
version with a few exceptions including  context sensitive on-line help
and an un-install option.  The Windows 95 game also includes NETMECH.
Netmech allows up to eight players to play against each other.  You can
play NETMECH via modem, TCP/IP or IPX connection.  While the computer is
a decent opponent, nothing quite matches the pleasure of blowing the leg
out of a human opponent's mech and then proceeding to circle around him
and pick his mech apart bit by bit.  (The special chat feature allows
you taunt your opponent as well!)  The network version does not have any
special missions that would be appropriate for a group of people to
play.  This feature would be tremendous.  I can imagine whole leagues
that would sprout up just to exploit this type of feature.  Hopefully, a
better version of Netmech will be available in the future
    The game can be played in 320x200 or 640x480 resolution with 256
color graphics  however, the DOS version has also has a 1024x768x256
resolution mode. The box says that MW2 for WIN 95 is a special Pentium
processor edition, but really, I could not discern any noticeable
difference in performance between the DOS and Windows version on my
Pentium computer.  The true test would have been if the Windows version
offered the 1024x768 resolution mode like the DOS version does.
    So what's the bottom line?  Unless you have a Pentium and the proper
32bit windows 95 device drivers, stick with the DOS version. If you want
1024x768 resolution you'll also have to stay with the DOS version.  If
you have the right machine, Windows 95 and  32 bit device drivers, you
hate configuring your games, and you want easy network play, get the
Windows 95 version.  In either case youll need anywhere from 35 to 120
MB of disk space depending on which install option you choose.  The full
install(120 MB)allows the movies and animations to play much more
smoothly and in a larger window
    Activision is currently offering a trade-in  upgrade option price
for current owners of MW2 for DOS. Alas, there is no Windows 95 version
of the Ghost Bear add-on.  However, the folks at Activision said you can
still run Ghost Bear in DOS.  When the program asks for the Mechwarrior
2 CD,  put in the MW2 Win 95 CD and the game will be happy.  One final
note: Netmech for DOS is not compatible with the Windows 95 version of
Netmech.  Rumors on Activision's BBS say that a future version may allow
both to play together.  Now go forth and fight with honor.

                               Activision
                             P O Box 67713
                         Los Angeles, CA 90067
                             (310)-479-5644
                     WWW: http://www.activision.com
                 CompuServe: 76004,2122 or [GO GAMBPUB]

------------------------------------------------------------------------
Product: WinCheckIt by Touchstone Software Corp.                       |
Reviewed By: Paul A. Baker (PAULBAKE@vms2.macc.wisc.edu)               |
------------------------------------------------------------------------
     WINCheckIt 4.0 is designed to help technical support staff monitor
and troubleshoot PCs in the workplace. It offers a rich and robust set
of diagnostics, utilities, and reference texts in one well-integrated
package. WINCheckIt 4.0 also will provide hours of fun for anyone who
simply enjoys running diagnostics, using utilities, and reading reports.
     The 88-page manual is well written, well organized, and contains an
index. The software comes on 4 floppy discs; an accompanying CD-ROM
contains four reference works.
     WINCheckIt 4.0 helps you optimize your Windows 3.1 or Win 95
system. It provides a full toolbox: troubleshooting, testing and
analysis features; a system monitor that tracks hardware and performance
changes in your system; a Windows memory optimizer; a system file editor
that enables you to edit or restore data from prior versions of system
files; multimedia benchmarks for Win 3.1 and Win 95; a Clean & Zip
utility for archiving files; a CD-ROM MPC compatibility test to
determine which level of MPC specifications your system supports; a
modem troubleshooter; an Uninstall utility that includes an archiving
feature; and the above-mentioned four- volume technical reference
library from McGraw-Hill.
     The attractive interface is easy to use. On the bottom left of the
main menu, WINCheckIt monitors your current disk space used, largest
memory block available, system resources free, and free memory below 1
MB.
     The "Tests" menu provides a set of diagnostic tests for your PC.
You can run all the tests at once, or choose one test. Each test
generates reports and journals that you can save for later consolidation
and comparison.
     The first time you use WINCheckIt, you collect data on the
specifications and performance levels for your PC's processor, math
co-processor, bus, system memory, BIOS, hard drive(s), floppy drive(s),
serial and parallel ports, mouse and sound card, video adapter, and
additional devices such as CD-ROM drives and Modem/Fax. You save the
results of this test, and you can later compare current these test
results with results from later tests on your own PC, or against
built-in test results from other PCs of varying horsepower. A "changes
detected" indicator shows you which parts of your system have changed
between previous and current data collections.
     WINCheckIt also measures system performance under DOS, measuring
the performance of your processor, math processor, video sub-system, and
the hard drive(s). Windows benchmarks are gathered using two multimedia
benchmark utilities--a 16-bit and a 32-bit version. They check your
system's CPU/NPU, hard disk, video and CD- ROM under Win 3.1 or Win 95.
     WINCheckIt also includes some nifty and useful utilities: * An
Uninstall utility lets you delete a program item and its respective
application files.

* A Clean & Zip utility lets you delete, move, or zip/archive unwanted
files from a drive.

* A "Software Shopper" utility lets you compare your PC's resources to
the requirements of more than 2,000 software products.

* A "System File Editor" utility lets you modify and restore DOS and
Windows system files. You can compare differences between actual and
saved system files, recover lost system information, analyze changes in
your system information, and restore previous versions of system files.

* A "Tune Up" utility consolidates Windows free memory fragments to
increase the size of the "largest memory block available."

     The reference library (on CD-ROM) consists of: * The TouchStone
Reference Guide: An interactive set of graphics and text files allowing
you to point to pictures of the CPU, BIOS, adapter board, video display,
etc., and get an explanation of what each does. Hypertext links take you
to articles explaining how to partition a hard drive, how to perform a
low-level format on a hard drive, etc.

* Upgrade or repair your PC: A 20-chapter book explaining installing a
motherboard, installing a hard disk, input devices, communications,
troubleshooting, etc.

* Windows 95 Made Easy: explains navigating, running programs, the file
system, the applets and games, e-mail, remote and mobile computing,
going online, multimedia, optimizing and trouble shooting, etc.  This
and "Upgrade or Repair" are probably the most useful of the reference
works; anybody using WINCheckit is probably already well familiar with
DOS and WIN 3.1.

* Windows 3.1 Made Easy: explains the Windows 3.1 interface and
functions.

* DOS Made Easy: explains DOS basics.

     The four books are in portable document format (PDF); Adobe Acrobat
software is included as a viewer. I wish there were plain text files
available, too, because I find PDF documents unwieldy to manage; you're
constantly scrolling up, down, or sideways.
     Minor quibbles aside, I consider this a strong and useful software
package and would recommend it to MIS professionals and to folks like
myself who simply enjoy rolling up their sleeves and tinkering "under
the hood."

Minimum system requirements: IBM-compatible 386 SX Hard drive and 3.5"
high density floppy drive 4 MB RAM and a 2 MB swap file DOS 3.3 and Win
3.1 or Win 95 VGA monochrome or color monitor

                       TouchStone Software Corp.
                            2124 Main Street
                      Huntington Beach, CA  92648
                             (714) 969-7746
                           Fax (714) 969-1555
                           BBS (714) 969-0688
                       CompuServe: 1Go Touchstone

------------------------------------------------------------------------
WEBSITES OF THE WEEK! | This section is devoted to cool WebSites . . .
------------------------------------------------------------------------
MovieLink - National Movie Guide!|
----------------------------------
    NEW YORK--(BUSINESS WIRE)--March 15, 1996--MovieLink
(http://www.movielink.com or 777FILM.com) celebrates a major  milestone
as the country's first and only on-line, national movie  guide and
ticketing service hosts its one millionth user, making the  service one
of the most popular entertainment destinations on the  Internet.
    From now through March 21st, MovieLink offers users another  first:
The American Moviegoer Awards.  MovieLink users and MovieFone  callers
can now vote for Best Picture, Best Actor, Best Actress, and  Best
Director in the first ever national poll of avid moviegoers.   MovieLink
users will be able to cast their votes free of charge, the  tabulation
of the winners will be validated by Audits & Surveys  Worldwide, and
winners will be announced the weekend of March 22nd.
    Since actress Sandra Bullock purchased the first movie ticket  ever
sold via the Internet when MovieLink debuted on the World Wide  Web last
summer, MovieLink has grown from just a few thousand users  each week to
over 50,000 users each week.  In addition, MovieLink's  unique online
ticketing capability has sold thousands of movie  tickets.
    Andrew Jarecki, Chief Executive Officer of MovieFone said, "Like
MovieFone users, MovieLink users are avid moviegoers who use our service
to browse movies, find showtimes for local theaters, and buy tickets.
We are pleased that so many Internet users have found us to be a
relevant service in their everyday lives."
    MovieLink is also the recipient of numerous online honors,
including a 1995 Weebie Award from the Academy of Web Design for its
excellence in Web development.  It has also been listed as a featured
destination or a "hot pick"  by various Web directories, including
Starting Point, Netscape, Yahoo, Excite, InfoSeek, and Point/Lycos.
    Many studios already advertise their films on MovieLink,  including
Columbia Pictures' The Net, MGM/UA's Showgirls, 20th  Century Fox's
Strange Days and Broken Arrow, Universal Pictures'  Casino, Sudden
Death, and Twelve Monkeys, Fine Line's Rumble in the  Bronx, and others.
Studio Web sites also offer their users direct  links to MovieLink for
showtimes and tickets.
    MovieFone has also struck marketing deals to create instant  access
to MovieLink from a variety of other Internet sites and  on-line
services. Users of commercial on-line services including  America
OnLine(R) and The Microsoft Network(R) have instant access to  MovieLink
through direct links from their services.  In addition to  studio Web
sites, over 50 other significant entertainment  information, directory
and media Web sites provide direct links to  MovieLink.  The company is
also working with several major newspapers including The Houston
Chronicle (http://www.chron.com) and The Kansas City Star
(http://www.kestar.com) to provide them with "private  label"  versions
of MovieLink as a turnkey component of their own  on-line services.
    "Like the Internet itself, MovieLink is constantly evolving to
expand its capabilities and ensure its users the best, most  up-to-date
service possible,"  said Jarecki.  "Allowing users to vote via MovieLink
in the American Moviegoer Awards is just one example of our commitment
to providing the most enjoyable and useful service for our users.  In
the coming weeks, we will add more features, including a movie
merchandise store."
    MovieLink is the sister service of MovieFone, the nation's  largest
interactive telephone movie guide.  More than 1.5 million  moviegoers
each week in 26 major cities use MovieFone's free  directory of movies,
showtimes, theater locations, and advance  ticketing capabilities.
Through its familiar local phone numbers  such as (777-FILM) and its
MovieLink on- line service, MovieFone  covers 10,000 movie screens which
account for 60 percent of the  nation's movie attendance.  MovieFone,
Inc. (NASDAQ/NM Symbo l: MOFN) is a public company with offices in New
York and Los Angeles.

-------------------------------
SAM'S CLUB REACHES TO MEMBERS!|
-------------------------------
    BENTONVILLE, Ark., March 15 /PRNewswire/ -- SAM'S Club, a division
of Wal-Mart Stores, Inc. (NYSE: WMT), announced today that it has
introduced a new, enhanced version of its World Wide Web site on the
Internet.
    Sam's Club Online, located at http://www.samsclub.com/, provides
information on a variety of topics, including Member Benefits such as
SAM'S Club Credit and SAM'S Travel Club, special merchandising events,
new Club openings and new products available at SAM'S Club.  The site
also makes available selected features from SAM'S Club Buy-Line, a
publication for SAM'S Club business members.
    "SAM'S Club is committed to utilizing technologies that enhance our
ability to serve our members," said Brian Hess, manager of online
development for SAM'S Club.  "In the future, members visiting SAM'S Club
Online will be able to take advantage of a number of conveniences, such
as online membership renewal, and online ordering of special-order
merchandise that we wouldn't be able to offer without the Internet."
    SAM'S Club, a chain of members-only warehouse clubs, offers
individuals and businesses savings on quality products for both
businesses and home use.
    Wal-Mart operates in Argentina, Brazil, Canada, Hong Kong, Mexico,
Puerto Rico and the United States.  Its securities are listed on the New
York, Pacific and Toronto stock exchanges.

------------------------------------------------------------------------
COOL FTP FILE OF THE WEEK | You may need this file . . .
------------------------------------------------------------------------

      You can find this as POSTER23.ZIP in the following FTP site:
            ftp.asp-shareware.org/pub/asp/graphics/business/

    POSTER lets you easily create large posters, signs, and banners, up
to 9 feet by 9 feet. POSTER enlarges all text and graphics, and tiles
the output over multiple pages. Poster is great for making posters for
presentations for school,work,4H,scouts,etc. You can also enlarge
clip-art & photo-CDs for will size murals. Requires win3.1 or Win95.
Supports all true-type fonts.Imports BMP and WMF files.Supports OLE.
Includes drawing tools. Supports most printers & color.Shareware-US$10.

------------------------------------------------------------------------
INTERVIEW WITH ????? | Weekly Interviews with the Movers and Shakers!
------------------------------------------------------------------------
    With the proliferation of electronic publishing we thought you might
enjoy looking at the copyright issues, etc.
 
   ClariNet * Brad Templeton Home Page * Copyright Myths
 
                    10 BIG MYTHS ABOUT COPYRIGHT EXPLAINED
 
   By Brad Templeton
 
  AN ATTEMPT TO ANSWER COMMON MYTHS ABOUT COPYRIGHT SEEN ON THE NET AND
  COVER ISSUES RELATED TO COPYRIGHT AND USENET POSTING.
 
 
 
   1) "If it doesn't have a copyright notice, it's not copyrighted."
 
   This was true in the past, but today almost all major nations follow
   the Berne copyright convention. For example, in the USA, almost
   everything created privately and originally after April 1, 1989 is
   copyrighted and protected whether it has a notice or not. The default
   you should assume for other people's works is that they are
   copyrighted and may not be copied unless you know otherwise. There are
   some old works that lost protection without notice, but frankly you
   should not risk it unless you know for sure.
 
   It is true that a notice strengthens the protection, by warning
   people, and by allowing one to get more and different damages, but it
   is not necessary. If it looks copyrighted, you should assume it is.
   This applies to pictures, too. You may not scan pictures from
   magazines and post them to the net, and if you come upon something
   unknown, you shouldn't post that either.
 
   The correct form for a notice is:
 
 
        "Copyright [dates] by [author/owner]"
 
   You can use C in a circle ) instead of "Copyright" but "(C)" has never
   been given legal force. The phrase "All Rights Reserved" used to be
   required in some nations but is now not needed.
 
 
 
   2) "If I don't charge for it, it's not a violation."
 
   False. Whether you charge can affect the damages awarded in court, but
   that's essentially the only difference. It's still a violation if you
   give it away -- and there can still be heavy damages if you hurt the
   commercial value of the property.
 
   3) "If it's posted to Usenet it's in the public domain."
 
   False. Nothing is in the public domain anymore unless the owner
   explicitly puts it in the public domain(*). Explicitly, as in you have
   a note from the author/owner saying, "I grant this to the public
   domain." Those exact words or words very much like them.
 
   Some argue that posting to Usenet implicitly grants permission to
   everybody to copy the posting within fairly wide bounds, and others
   feel that Usenet is an automatic store and forward network where all
   the thousands of copies made are done at the command (rather than the
   consent) of the poster. This is a matter of some debate, but even if
   the former is true (and in this writer's opinion we should all pray it
   isn't true) it simply would suggest posters are implicitly granting
   permissions "for the sort of copying one might expect when one posts
   to Usenet" and in no case is this a placement of material into the
   public domain. Furthermore it is very difficult for an implicit
   licence to supersede an explicitly stated licence that the copier was
   aware of.
 
   Note that all this assumes the poster had the right to post the item
   in the first place. If the poster didn't, then all the copies are
   pirate, and no implied licence or theoretical reduction of the
   copyright can take place.
 
   (*) Copyrights can expire after a long time, putting someting into the
   public domain, and there are some fine points on this issue regarding
   older copyright law versions. However, none of this applies to an
   original article posted to USENET.
 
   Note that granting something to the public domain is a complete
   abandonment of all rights. You can't make something "PD for
   non-commercial use." If your work is PD, other people can even modify
   one byte and put their name on it.
 
   4) "My posting was just fair use!"
 
   See other notes on fair use for a detailed answer, but bear the
   following in mind:
 
   The "fair use" exemption to copyright law was created to allow things
   such as commentary, parody, news reporting, research and education
   about copyrighted works without the permission of the author. Intent,
   and damage to the commercial value of the work are important
   considerations. Are you reproducing an article from the New York Times
   because you needed to in order to criticise the quality of the New
   York Times, or because you couldn't find time to write your own story,
   or didn't want your readers to have to pay to log onto the online
   services with the story or buy a copy of the paper? The first is
   probably fair use, the others probably aren't.
 
   Fair use is almost always a short excerpt and almost always
   attributed. (One should not use more of the work than is necessary to
   make the commentary.) It should not harm the commercial value of the
   work -- in the sense of people no longer needing to buy it (which is
   another reason why reproduction of the entire work is generally
   forbidden.)
 
   Note that most inclusion of text in Usenet followups is for commentary
   and reply, and it doesn't damage the commercial value of the original
   posting (if it has any) and as such it is fair use. Fair use isn't an
   exact doctrine, either. The court decides if the right to comment
   overrides the copyright on an individual basis in each case. There
   have been cases that go beyond the bounds of what I say above, but in
   general they don't apply to the typical net misclaim of fair use. It's
   a risky defence to attempt.
 
   5) "If you don't defend your copyright you lose it."
 
   False. Copyright is effectively never lost these days, unless
   explicitly given away. You may be thinking of trade marks, which can
   be weakened or lost if not defended.
 
   6) "Somebody has that name copyrighted!"
 
   You can't "copyright a name," or anything short like that. Titles
   usually don't qualify, but I doubt you could write a song entitled
   "Everybody's got something to hide except for me and my monkey."
   (J.Lennon/P.McCartney)
 
   You can't copyright words, but you can trademark them, generally by
   using them to refer to your brand of a generic type of product or
   service. Like an "Apple" computer. Apple Computer "owns" that word
   applied to computers, even though it is also an ordinary word. Apple
   Records owns it when applied to music. Neither owns the word on its
   own, only in context, and owning a mark doesn't mean complete control
   -- see a more detailed treatise on this law for details.
 
   You can't use somebody else's trademark in a way that would unfairly
   hurt the value of the mark, or in a way that might make people confuse
   you with the real owner of the mark, or which might allow you to
   profit from the mark's good name. For example, if I were giving advice
   on music videos, I would be very wary of trying to label my works with
   a name like "mtv." :-)
 
   7) "They can't get me, defendants in court have powerful rights!"
 
   Copyright law is mostly civil law. If you violate copyright you would
   usually get sued, not charged with a crime. "Innocent until proven
   guilty" is a principle of criminal law, as is "proof beyond a
   reasonable doubt." Sorry, but in copyright suits, these don't apply
   the same way or at all. It's mostly which side and set of evidence the
   judge or jury accepts or believes more, though the rules vary based on
   the type of infringement. In civil cases you can even be made to
   testify against your own interests.
 
   8) "Oh, so copyright violation isn't a crime or anything?"
 
   Actually, recently in the USA commercial copyright violation involving
   more than 10 copies and value over $2500 was made a felony. So watch
   out. (At least you get the protections of criminal law.) On the other
   hand, don't think you're going to get people thrown in jail for
   posting your E-mail. The courts have much better things to do than
   that. This is a fairly new, untested statute.
 
   9) "It doesn't hurt anybody -- in fact it's free advertising."
 
   It's up to the owner to decide if they want the free ads or not. If
   they want them, they will be sure to contact you. Don't rationalize
   whether it hurts the owner or not, ask them. Usually that's not too
   hard to do. Time past, ClariNet published the very funny Dave Barry
   column to a large and appreciative Usenet audience for a fee, but some
   person didn't ask, and forwarded it to a mailing list, got caught, and
   the newspaper chain that employs Dave Barry pulled the column from the
   net, pissing off everybody who enjoyed it. Even if you can't think of
   how the author or owner gets hurt, think about the fact that piracy on
   the net hurts everybody who wants a chance to use this wonderful new
   technology to do more than read other people's flamewars.
 
   10) "They e-mailed me a copy, so I can post it."
 
   To have a copy is not to have the copyright. All the E-mail you write
   is copyrighted. However, E-mail is not, unless previously agreed,
   secret. So you can certainly report on what E-mail you are sent, and
   reveal what it says. You can even quote parts of it to demonstrate.
   Frankly, somebody who sues over an ordinary message might well get no
   damages, because the message has no commercial value, but if you want
   to stay strictly in the law, you should ask first. On the other hand,
   don't go nuts if somebody posts your E-mail. If it was an ordinary
   non-secret personal letter of minimal commercial value with no
   copyright notice (like 99.9% of all E-mail), you probably won't get
   any damages if you sue them. Note as well that the law aside, keeping
   private correspondence private is a courtesy one should usually
   honour.
        _______________________________________________________________
 
  IN SUMMARY
     * These days, almost all things are copyrighted the moment they are
       written, and no copyright notice is required.
     * Copyright is still violated whether you charged money or not, only
       damages are affected by that.
     * Postings to the net are not granted to the public domain, and
       don't grant you any permission to do further copying except
       perhaps the sort of copying the poster might have expected in
       the ordinary flow of the net.
     * Fair use is a complex doctrine meant to allow certain valuable
       social purposes. Ask yourself why you are republishing what you
       are posting and why you couldn't have just rewritten it in your
       own words.
     * Copyright is not lost because you don't defend it; that's a
       concept from trademark law. The ownership of names is also from
       trademark law, so don't say somebody has a name copyrighted.
     * Copyright law is mostly civil law where the special rights of
       criminal defendants you hear so much about don't apply. Watch out,
       however, as new laws are moving copyright violation into the
       criminal realm.
     * Don't rationalize that you are helping the copyright holder; often
       it's not that hard to ask permission.
     * Posting E-mail is technically a violation, but revealing facts
       from E-mail isn't, and for almost all typical E-mail, nobody could
       wring any damages from you for posting it.
 
       _______________________________________________________________

   Permission is granted to freely copy (unmodified) this document in
   electronic form, or in print if you're not selling it. On the WWW,
   however, you must link here rather than copy it. If you had not seen
   a notice like this on the document, you would have to assume you did
   not have permission to copy it. This document is still protected by
   you-know-what even though it has no copyright notice.
      _______________________________________________________________
 
   It should be noted that the author, as publisher of an electronic
   newspaper on the net, makes his living by publishing copyrighted
   material in electronic form and has the associated biases. However, DO
   NOT E-MAIL HIM FOR LEGAL ADVICE; for that use other resources or
   consult a lawyer. Also note that while most of these principles are
   universal in Berne copyright signatory nations, some are derived from
   Canadian and U.S. law. This document is provided to clear up some
   common misconceptions about intellectual property law that are often
   seen on the net. It is not intended to be a complete treatise on all
   the nuances of the subject. A more detailed copyright FAQ, covering
   other issues including compilation copyright and more intricacies of
   fair use is available in the same places you found this note, or here.
   Also consider gopher://marvel.loc.gov/11/copyright for actual
   statutes. Another useful document is the EFF's IP law primer.
    Other net articles on my Home Page
    Up to ClariNet e.News home page

                            --END OF ISSUE--


