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# CL_Viewpoint::rotate_local

Rotates the viewpoint from its local point view.

    	void rotate_local(
    		double angle, double rot_x, double rot_y, double rot_z);

Detailed description:

Rotating in local coordinates means that it is rotated according to its current viewing direction, where the z axis is in the facing direction, and the y axis is in the up direction.

See also:

CL_Viewpoint

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