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# CL_Texture::set_subimage3d_gl

Upload 3D sub image to texture with OpenGL constants.

    	void set_subimage3d_gl(
    		int gl_target, int gl_level, int gl_xoffset, int gl_yoffset, int gl_zoffset, int gl_width, int gl_height, int gl_depth, int gl_format, int gl_type, void* gl_data);

See also:

CL_Texture

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