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# CL_SetupSound::CL_SetupSound

Initializes clanSound.

    	CL_SetupSound(
    		bool register_resources_only = false);

Detailed description:

Constructing a CL_SetupSound object is equalent to calling CL_SetupSound::init().

When the CL_SetupSound instance is destroyed, CL_SetupSound::deinit() is called.

See also:

CL_SetupSound

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