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# CL_Texture::copy_image

Copy image data from a graphic context.

    	void copy_image(
    		int level, int border = 0, int format = 0, CL_GraphicContext* gc = 0);

    	void copy_image(
    		int x, int y, int width, int height, int level = 0, int border = 0, int format = 0, CL_GraphicContext* gc = 0);

    	void copy_image(
    		const CL_Rect& pos, int level = 0, int border = 0, int format = 0, CL_GraphicContext* gc = 0);

See also:

CL_GraphicContext | CL_Rect | CL_Texture

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