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# Class CL_NetComputer

Class representing a computer in a network game. More...

Derived from: none
Derived by: none
Group: Network (NetSessions)

#include <ClanLib/network.h>

Construction:

CL_NetComputer | Creates a netcomputer object.

Attributes:

get_address | Returns the IP address (in network byte order) of the computer.
get_session | Returns the netsession that the computer is attached to.
is_disconnected | Returns true if computer is disconnected.
get_disconnect_reason | Returns the disconnect reason.
operator == | Returns true if objects are the same.
operator < | Returns true if the other netcomputer is less.
operator > | Returns true if the other netcomputer is greater.
get_thread_handle | Thread handle for this netcomputer (used for NetComputers' differentiation)

Operations:

disconnect | Disconnects the computer from server.
send | Send packet to the specified channel.
operator = | Copy Operator.

Implementation:

impl |

Detailed description:

!group=Network/NetSessions! !header=network.h!
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