<Type Name="FontMap" FullName="Pango.FontMap">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class FontMap : GLib.Object" />
  <AssemblyInfo>
    <AssemblyName>pango-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Represents the set of fonts available for a particular rendering system.</summary>
    <remarks>This is a virtual object with implementations being specific to particular rendering systems.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.Object</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName="LoadFont">
      <MemberSignature Language="C#" Value="public Pango.Font LoadFont (Pango.Context context, Pango.FontDescription desc);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Font</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="Pango.Context" />
        <Parameter Name="desc" Type="Pango.FontDescription" />
      </Parameters>
      <Docs>
        <summary>Load the font in the fontmap that is the closest match for <paramref name="desc" />.</summary>
        <param name="context">a <see cref="T:Pango.Context" /> the font will be used with</param>
        <param name="desc">a <see cref="T:Pango.FontDescription" /> describing the font to load</param>
        <returns>the font loaded, or <see langword="null" /> if no font matched.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="LoadFontset">
      <MemberSignature Language="C#" Value="public Pango.Fontset LoadFontset (Pango.Context context, Pango.FontDescription desc, Pango.Language language);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Fontset</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="Pango.Context" />
        <Parameter Name="desc" Type="Pango.FontDescription" />
        <Parameter Name="language" Type="Pango.Language" />
      </Parameters>
      <Docs>
        <summary>Load a set of fonts in the fontmap that can be used to render a font matching <paramref name="desc" />.</summary>
        <param name="context">a <see cref="T:Pango.Context" /> the font will be used with</param>
        <param name="desc">a <see cref="T:Pango.FontDescription" /> describing the font to load </param>
        <param name="language">a <see cref="T:Pango.Language" /> the fonts will be used for</param>
        <returns>the fontset, or <see langword="null" /> if no font matched.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontMap (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Pango.FontMap" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected FontMap (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ListFamilies">
      <MemberSignature Language="C#" Value="public int ListFamilies (Pango.FontFamily families);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="families" Type="Pango.FontFamily" />
      </Parameters>
      <Docs>
        <summary>List all families for a fontmap.</summary>
        <param name="families">a <see cref="T:Pango.FontFamily" /></param>
        <returns>a <see cref="T:System.Int32" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected FontMap ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Protected constructor</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Families">
      <MemberSignature Language="C#" Value="public Pango.FontFamily[] Families { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Pango.FontFamily[]</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>List all families for a fontmap.</summary>
        <value>a <see cref="T:Pango.FontFamily[]" /></value>
        <remarks>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>
