<Type Name="Vpath" FullName="Art.Vpath">
  <TypeSignature Language="C#" Maintainer="auto" Value="public struct Vpath" />
  <AssemblyInfo>
    <AssemblyName>art-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.20.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Art.Vpath Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Art.Vpath New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NewCircle">
      <MemberSignature Language="C#" Value="public static Art.Vpath NewCircle (double x, double y, double r);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
        <Parameter Name="r" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">a <see cref="T:System.Double" /></param>
        <param name="y">a <see cref="T:System.Double" /></param>
        <param name="r">a <see cref="T:System.Double" /></param>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FromSvp">
      <MemberSignature Language="C#" Value="public static Art.Vpath FromSvp (Art.SVP svp);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="svp" Type="Art.SVP" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="svp">a <see cref="T:Art.SVP" /></param>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BboxIrect">
      <MemberSignature Language="C#" Value="public void BboxIrect (Art.IRect irect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="irect" Type="Art.IRect" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="irect">a <see cref="T:Art.IRect" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dash">
      <MemberSignature Language="C#" Value="public Art.Vpath Dash (Art.VpathDash dash);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="dash" Type="Art.VpathDash" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="dash">a <see cref="T:Art.VpathDash" /></param>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Perturb">
      <MemberSignature Language="C#" Value="public Art.Vpath Perturb ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AffineTransform">
      <MemberSignature Language="C#" Value="public Art.Vpath AffineTransform (double[] matrix);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Vpath</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="matrix" Type="System.Double[]" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="matrix">a <see cref="T:System.Double[]" /></param>
        <returns>a <see cref="T:Art.Vpath" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BboxDrect">
      <MemberSignature Language="C#" Value="public void BboxDrect (Art.DRect drect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="drect" Type="Art.DRect" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="drect">a <see cref="T:Art.DRect" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddPoint">
      <MemberSignature Language="C#" Value="public void AddPoint (out int pn_points, out int pn_points_max, Art.Pathcode code, double x, double y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="pn_points" Type="System.Int32&amp;" RefType="out" />
        <Parameter Name="pn_points_max" Type="System.Int32&amp;" RefType="out" />
        <Parameter Name="code" Type="Art.Pathcode" />
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="pn_points">a <see cref="T:System.Int32&amp;" /></param>
        <param name="pn_points_max">a <see cref="T:System.Int32&amp;" /></param>
        <param name="code">a <see cref="T:Art.Pathcode" /></param>
        <param name="x">a <see cref="T:System.Double" /></param>
        <param name="y">a <see cref="T:System.Double" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Code">
      <MemberSignature Language="C#" Value="public Art.Pathcode Code;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.Pathcode</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public double X;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public double Y;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
