<Type Name="CellView" FullName="Gtk.CellView">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class CellView : Gtk.Widget, Gtk.CellLayout" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A widget displaying a single row of a <see cref="T:Gtk.TreeModel" /></summary>
    <remarks>A <see cref="T:Gtk.CellView" /> displays a single row of a <see cref="T:Gtk.TreeModel" />, using cell renderers just like <see cref="T:Gtk.TreeView" />. <see cref="T:Gtk.CellView" /> does not support some of the more complex features of <see cref="T:Gtk.TreeView" />, like cell editing and drag and drop.</remarks>
    <since version="Gtk# 2.4" />
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Widget</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Gtk.CellLayout</InterfaceName>
    </Interface>
  </Interfaces>
  <Members>
    <Member MemberName="NewWithText">
      <MemberSignature Language="C#" Value="public static Gtk.CellView NewWithText (string text);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.CellView</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="text" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererText" /> to it, and makes it show <paramref name="text" />.</summary>
        <param name="text">a <see cref="T:System.String" /></param>
        <returns>a <see cref="T:Gtk.CellView" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="GetSizeOfRow">
      <MemberSignature Language="C#" Value="public bool GetSizeOfRow (Gtk.TreePath path, Gtk.Requisition requisition);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="path" Type="Gtk.TreePath" />
        <Parameter Name="requisition" Type="Gtk.Requisition" />
      </Parameters>
      <Docs>
        <summary>Sets <paramref name="requisition" /> to the size needed by the CellView to display the model row pointed to by <paramref name="path" />.</summary>
        <param name="path">a <see cref="T:Gtk.TreePath" /></param>
        <param name="requisition">a <see cref="T:Gtk.Requisition" />,  return location for the size</param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Reorder">
      <MemberSignature Language="C#" Value="public void Reorder (Gtk.CellRenderer cell, int position);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="position" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>Re-inserts <paramref name="cell" /> at <paramref name="position" />.</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="position">a <see cref="T:System.Int32" /></param>
        <remarks>
	  Note that <paramref name="cell" /> has already to be packed
	  into its view for this to function properly.
	</remarks>
      </Docs>
    </Member>
    <Member MemberName="PackEnd">
      <MemberSignature Language="C#" Value="public void PackEnd (Gtk.CellRenderer cell, bool expand);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="expand" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>Adds the <paramref name="cell" /> into the end of the cell layout.</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="expand">a <see cref="T:System.Boolean" /></param>
        <remarks>
	  If <paramref name="expand" /> is <see langword="false" />, then the
	  <paramref name="cell" /> is allocated no more space than it needs. Any unused space is
	  divided evenly between cells for which <paramref name="expand" /> is <see langword="true" />.
	</remarks>
      </Docs>
    </Member>
    <Member MemberName="PackStart">
      <MemberSignature Language="C#" Value="public void PackStart (Gtk.CellRenderer cell, bool expand);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="expand" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>Packs the <paramref name="cell" /> into the beginning of the cell layout.</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="expand">a <see cref="T:System.Boolean" /></param>
        <remarks>
	  If <paramref name="expand" /> is <see langword="false" />, then the
	  <paramref name="cell" /> is allocated no more space than it needs. Any unused space is
	  divided evenly between cells for which <paramref name="expand" /> is <see langword="true" />.
	</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddAttribute">
      <MemberSignature Language="C#" Value="public void AddAttribute (Gtk.CellRenderer cell, string attribute, int column);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="attribute" Type="System.String" />
        <Parameter Name="column" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>
	  Adds an attribute mapping to the list for this cell layout. 
	</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="attribute">a <see cref="T:System.String" />, parameter on <paramref name="cell" /> to be set from the value</param>
        <param name="column">a <see cref="T:System.Int32" />, column of the model to get a value from.</param>
        <remarks>
	  The <paramref name="column" /> is the column of the model to get a value from, and the <paramref name="attribute" /> is the
	  parameter on <paramref name="cell" /> to be set from the value. So for example if column 2
	  of the model contains strings, you could have the "text" attribute of a
	  <see cref="T:Gtk.ComboBox" /> get its values from column 2.
	</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClearAttributes">
      <MemberSignature Language="C#" Value="public void ClearAttributes (Gtk.CellRenderer cell);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
      </Parameters>
      <Docs>
        <see cref="M:Gtk.CellView.SetAttributes" />
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <remarks>
        </remarks>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Clear">
      <MemberSignature Language="C#" Value="public void Clear ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Unsets all the mappings on all renderers for this cell view.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CellView (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CellView (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CellView ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Creates a new <see cref="T:Gtk.CellView" /> widget.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CellView (Gdk.Pixbuf pixbuf);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
      </Parameters>
      <Docs>
        <summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererPixbuf" /> to it, and makes its show <paramref name="pixbuf" />.</summary>
        <param name="pixbuf">a <see cref="T:Gdk.Pixbuf" /></param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CellView" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BackgroundGdk">
      <MemberSignature Language="C#" Value="public Gdk.Color BackgroundGdk { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The background color as a <see cref="T:Gdk.Color" /></summary>
        <value>a <see cref="T:Gdk.Color" /></value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("background-gdk")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Background">
      <MemberSignature Language="C#" Value="public string Background { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Background color as a string.</summary>
        <value>a <see cref="T:System.String" /></value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("background")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Model">
      <MemberSignature Language="C#" Value="public Gtk.TreeModel Model { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TreeModel</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Sets the model for the CellView.</summary>
        <value>a <see cref="T:Gtk.TreeModel" /></value>
        <remarks>If the CellView already has a model set, it will remove it before setting the new model. If <paramref name="model" /> is <see langword="null" />, then it will unset the old model.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("model")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="BackgroundColor">
      <MemberSignature Language="C#" Value="public Gdk.Color BackgroundColor { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The background color</summary>
        <value>a <see cref="T:Gdk.Color" /></value>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="DisplayedRow">
      <MemberSignature Language="C#" Value="public Gtk.TreePath DisplayedRow { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TreePath</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The row of the model that is currently displayed</summary>
        <value>a <see cref="T:Gtk.TreePath" />, or <see langword="null" /> to unset.</value>
        <remarks>If the path is unset, then the contents of the cellview "stick" at their last value; this is not normally a desired result, but may be a needed intermediate state if say, the model for the <see cref="T:Gtk.CellView" /> becomes temporarily empty.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetCellDataFunc">
      <MemberSignature Language="C#" Value="public void SetCellDataFunc (Gtk.CellRenderer cell, Gtk.CellLayoutDataFunc func);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="func" Type="Gtk.CellLayoutDataFunc" />
      </Parameters>
      <Docs>
        <summary>Sets a data function to use for the cell layout.</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="func">a <see cref="T:Gtk.CellLayoutDataFunc" /></param>
        <remarks>
	 The data function
	 is used instead of the standard attributes mapping for setting the
	 column value, and should set the value of the cell renderer 
	 as appropriate. <paramref name="func" /> may be <see langword="null" /> to remove an older one.
	</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetAttributes">
      <MemberSignature Language="C#" Value="public void SetAttributes (Gtk.CellRenderer cell, object[] attrs);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="cell" Type="Gtk.CellRenderer" />
        <Parameter Name="attrs" Type="System.Object[]">
          <Attributes>
            <Attribute>
              <AttributeName>System.ParamArray</AttributeName>
            </Attribute>
          </Attributes>
        </Parameter>
      </Parameters>
      <Docs>
        <summary>Sets the attribute to model column bindings for a renderer.</summary>
        <param name="cell">a <see cref="T:Gtk.CellRenderer" /></param>
        <param name="attrs">a <see cref="T:System.Object" /></param>
        <remarks>The <paramref name="attrs" /> array should consist of pairs of attribute name and column index.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CellView (string markup);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="markup" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Creates a new <see cref="T:Gtk.CellView" /> widget, adds a <see cref="T:Gtk.CellRendererText" /> to it, and makes it show <paramref name="markup" />.</summary>
        <param name="markup">a <see cref="T:System.String" /></param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="CellRenderers">
      <MemberSignature Language="C#" Value="public GLib.List CellRenderers { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.List</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <value>a <see cref="T:GLib.List" /></value>
        <remarks>To be added</remarks>
        <since version="Gtk# 2.6" />
      </Docs>
    </Member>
    <Member MemberName="Cells">
      <MemberSignature Language="C#" Value="public Gtk.CellRenderer[] Cells { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.CellRenderer[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version="Gtk# 2.12" />
      </Docs>
    </Member>
  </Members>
</Type>
