<Type Name="DeviceCommandAction" FullName="Banshee.Hardware.DeviceCommandAction">
  <TypeSignature Language="C#" Value="public enum DeviceCommandAction" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Activate">
      <MemberSignature Language="C#" Value="Activate" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="None">
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Play">
      <MemberSignature Language="C#" Value="Play" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
