<Type Name="ToggleStateChangedArgs" FullName="Banshee.Widgets.ToggleStateChangedArgs">
  <TypeSignature Language="C#" Value="public class ToggleStateChangedArgs : EventArgs" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Widgets</AssemblyName>
    <AssemblyVersion>0.90.1.25405</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.EventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ToggleStateChangedArgs ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToggleState">
      <MemberSignature Language="C#" Value="public Type ToggleState;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
