<Type Name="EqualizerPresetComboBox" FullName="Banshee.Equalizer.Gui.EqualizerPresetComboBox">
  <TypeSignature Language="C#" Value="public class EqualizerPresetComboBox : Gtk.ComboBoxEntry" />
  <AssemblyInfo>
    <AssemblyName>Banshee.ThickClient</AssemblyName>
    <AssemblyVersion>0.90.1.25406</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gtk.ComboBoxEntry</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EqualizerPresetComboBox ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EqualizerPresetComboBox (Banshee.Equalizer.EqualizerManager manager);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="manager" Type="Banshee.Equalizer.EqualizerManager" /></Parameters>
      <Docs><param name="manager">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ActivateFirstEqualizer">
      <MemberSignature Language="C#" Value="public bool ActivateFirstEqualizer ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ActivatePreferredEqualizer">
      <MemberSignature Language="C#" Value="public bool ActivatePreferredEqualizer (string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
      <Parameters><Parameter Name="name" Type="System.String" /></Parameters>
      <Docs><param name="name">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ActiveEqualizer">
      <MemberSignature Language="C#" Value="public Banshee.Equalizer.EqualizerSetting ActiveEqualizer { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>Banshee.Equalizer.EqualizerSetting</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
