<Type Name="ImportPlaylistWorker" FullName="Banshee.Playlist.ImportPlaylistWorker">
  <TypeSignature Language="C#" Value="public class ImportPlaylistWorker" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    <Member MemberName=".ctor"><MemberSignature Language="C#" Value="public ImportPlaylistWorker (string name, string[] uris, Banshee.Sources.PrimarySource source, Banshee.Collection.Database.DatabaseImportManager importer);" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="name" Type="System.String" /><Parameter Name="uris" Type="System.String[]" /><Parameter Name="source" Type="Banshee.Sources.PrimarySource" /><Parameter Name="importer" Type="Banshee.Collection.Database.DatabaseImportManager" /></Parameters><Docs><param name="name">To be added.</param><param name="uris">To be added.</param><param name="source">To be added.</param><param name="importer">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Import">
      <MemberSignature Language="C#" Value="public void Import ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
