<Type Name="INetworkManager" FullName="Banshee.Networking.INetworkManager">
  <TypeSignature Language="C#" Value="public interface INetworkManager" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>NDesk.DBus.Interface("org.freedesktop.NetworkManager")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    <Member MemberName="state">
      <MemberSignature Language="C#" Value="public Banshee.Networking.State state ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>Banshee.Networking.State</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="StateChange">
      <MemberSignature Language="C#" Value="public event Banshee.Networking.StateChangeHandler StateChange;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>Banshee.Networking.StateChangeHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
