<Type Name="EqualizerSetting" FullName="Banshee.Equalizer.EqualizerSetting">
  <TypeSignature Language="C#" Value="public class EqualizerSetting" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Reflection.DefaultMember("Item")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    
    
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EqualizerSetting (string name);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="name" Type="System.String" /></Parameters>
      <Docs><param name="name">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="AmplifierLevel">
      <MemberSignature Language="C#" Value="public double AmplifierLevel { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="BandCount">
      <MemberSignature Language="C#" Value="public uint BandCount { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Bands">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.Dictionary&lt;uint,double&gt; Bands { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Collections.Generic.Dictionary&lt;System.UInt32,System.Double&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Changed">
      <MemberSignature Language="C#" Value="public event EventHandler Changed;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Enabled">
      <MemberSignature Language="C#" Value="public bool Enabled { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="EnabledSchema">
      <MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;bool&gt; EnabledSchema;" />
      <MemberType>Field</MemberType>
      <ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.Boolean&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Item">
      <MemberSignature Language="C#" Value="public double this[uint band] { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue>
      <Parameters><Parameter Name="band" Type="System.UInt32" /></Parameters>
      <Docs><param name="band">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Name">
      <MemberSignature Language="C#" Value="public string Name { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.String</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="OnChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnChanged ();" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="PresetSchema">
      <MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;string&gt; PresetSchema;" />
      <MemberType>Field</MemberType>
      <ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.String&gt;</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SetGain">
      <MemberSignature Language="C#" Value="public void SetGain (uint band, double val);" />
      <MemberType>Method</MemberType>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="band" Type="System.UInt32" /><Parameter Name="val" Type="System.Double" /></Parameters>
      <Docs><param name="band">To be added.</param><param name="val">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
