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<refentry id="EmpathyIdle">
<refmeta>
<refentrytitle role="top_of_page" id="EmpathyIdle.top_of_page">EmpathyIdle</refentrytitle>
<manvolnum>3</manvolnum>
<refmiscinfo>LIBEMPATHY Library</refmiscinfo>
</refmeta>

<refnamediv>
<refname>EmpathyIdle</refname>
<refpurpose></refpurpose>
<!--[<xref linkend="desc" endterm="desc.title"/>]-->
</refnamediv>

<refsynopsisdiv id="EmpathyIdle.synopsis" role="synopsis">
<title role="synopsis.title">Synopsis</title>

<synopsis>
                    <link linkend="EmpathyIdle-struct">EmpathyIdle</link>;
<link linkend="EmpathyIdle">EmpathyIdle</link>*        <link linkend="empathy-idle-new">empathy_idle_new</link>                    (void);
<link linkend="McPresence">McPresence</link>          <link linkend="empathy-idle-get-state">empathy_idle_get_state</link>              (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-state">empathy_idle_set_state</link>              (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state);
const <link linkend="gchar">gchar</link>*        <link linkend="empathy-idle-get-status">empathy_idle_get_status</link>             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-status">empathy_idle_set_status</link>             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         const <link linkend="gchar">gchar</link> *status);
<link linkend="McPresence">McPresence</link>          <link linkend="empathy-idle-get-flash-state">empathy_idle_get_flash_state</link>        (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-flash-state">empathy_idle_set_flash_state</link>        (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-presence">empathy_idle_set_presence</link>           (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state,
                                                         const <link linkend="gchar">gchar</link> *status);
<link linkend="gboolean">gboolean</link>            <link linkend="empathy-idle-get-auto-away">empathy_idle_get_auto_away</link>          (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-auto-away">empathy_idle_set_auto_away</link>          (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="gboolean">gboolean</link> auto_away);
<link linkend="gboolean">gboolean</link>            <link linkend="empathy-idle-get-use-nm">empathy_idle_get_use_nm</link>             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);
<link linkend="void">void</link>                <link linkend="empathy-idle-set-use-nm">empathy_idle_set_use_nm</link>             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="gboolean">gboolean</link> use_nm);
</synopsis>
</refsynopsisdiv>

<refsect1 id="EmpathyIdle.object-hierarchy" role="object_hierarchy">
<title role="object_hierarchy.title">Object Hierarchy</title>
<synopsis>
  <link linkend="GObject">GObject</link>
   +----EmpathyIdle
</synopsis>

</refsect1>





<refsect1 id="EmpathyIdle.properties" role="properties">
<title role="properties.title">Properties</title>
<synopsis>
  &quot;<link linkend="EmpathyIdle--auto-away">auto-away</link>&quot;                <link linkend="gboolean">gboolean</link>              : Read / Write
  &quot;<link linkend="EmpathyIdle--flash-state">flash-state</link>&quot;              <link linkend="McPresence">McPresence</link>            : Read / Write
  &quot;<link linkend="EmpathyIdle--state">state</link>&quot;                    <link linkend="McPresence">McPresence</link>            : Read / Write
  &quot;<link linkend="EmpathyIdle--status">status</link>&quot;                   <link linkend="gchar">gchar</link>*                : Read / Write
  &quot;<link linkend="EmpathyIdle--use-nm">use-nm</link>&quot;                   <link linkend="gboolean">gboolean</link>              : Read / Write
</synopsis>
</refsect1>



<refsect1 id="EmpathyIdle.description" role="desc">
<title role="desc.title">Description</title>
<para>

</para>
</refsect1>

<refsect1 id="EmpathyIdle.details" role="details">
<title role="details.title">Details</title>
<refsect2 id="EmpathyIdle-struct" role="struct">
<title>EmpathyIdle</title>
<indexterm zone="EmpathyIdle-struct"><primary>EmpathyIdle</primary></indexterm><programlisting>typedef struct _EmpathyIdle EmpathyIdle;</programlisting>
<para>

</para></refsect2>
<refsect2 id="empathy-idle-new" role="function">
<title>empathy_idle_new ()</title>
<indexterm zone="empathy-idle-new"><primary>empathy_idle_new</primary></indexterm><programlisting><link linkend="EmpathyIdle">EmpathyIdle</link>*        empathy_idle_new                    (void);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-get-state" role="function">
<title>empathy_idle_get_state ()</title>
<indexterm zone="empathy-idle-get-state"><primary>empathy_idle_get_state</primary></indexterm><programlisting><link linkend="McPresence">McPresence</link>          empathy_idle_get_state              (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-state" role="function">
<title>empathy_idle_set_state ()</title>
<indexterm zone="empathy-idle-set-state"><primary>empathy_idle_set_state</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_state              (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>state</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-get-status" role="function">
<title>empathy_idle_get_status ()</title>
<indexterm zone="empathy-idle-get-status"><primary>empathy_idle_get_status</primary></indexterm><programlisting>const <link linkend="gchar">gchar</link>*        empathy_idle_get_status             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-status" role="function">
<title>empathy_idle_set_status ()</title>
<indexterm zone="empathy-idle-set-status"><primary>empathy_idle_set_status</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_status             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         const <link linkend="gchar">gchar</link> *status);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>status</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-get-flash-state" role="function">
<title>empathy_idle_get_flash_state ()</title>
<indexterm zone="empathy-idle-get-flash-state"><primary>empathy_idle_get_flash_state</primary></indexterm><programlisting><link linkend="McPresence">McPresence</link>          empathy_idle_get_flash_state        (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-flash-state" role="function">
<title>empathy_idle_set_flash_state ()</title>
<indexterm zone="empathy-idle-set-flash-state"><primary>empathy_idle_set_flash_state</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_flash_state        (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>state</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-presence" role="function">
<title>empathy_idle_set_presence ()</title>
<indexterm zone="empathy-idle-set-presence"><primary>empathy_idle_set_presence</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_presence           (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="McPresence">McPresence</link> state,
                                                         const <link linkend="gchar">gchar</link> *status);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>state</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>status</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-get-auto-away" role="function">
<title>empathy_idle_get_auto_away ()</title>
<indexterm zone="empathy-idle-get-auto-away"><primary>empathy_idle_get_auto_away</primary></indexterm><programlisting><link linkend="gboolean">gboolean</link>            empathy_idle_get_auto_away          (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-auto-away" role="function">
<title>empathy_idle_set_auto_away ()</title>
<indexterm zone="empathy-idle-set-auto-away"><primary>empathy_idle_set_auto_away</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_auto_away          (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="gboolean">gboolean</link> auto_away);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>auto_away</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-get-use-nm" role="function">
<title>empathy_idle_get_use_nm ()</title>
<indexterm zone="empathy-idle-get-use-nm"><primary>empathy_idle_get_use_nm</primary></indexterm><programlisting><link linkend="gboolean">gboolean</link>            empathy_idle_get_use_nm             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2 id="empathy-idle-set-use-nm" role="function">
<title>empathy_idle_set_use_nm ()</title>
<indexterm zone="empathy-idle-set-use-nm"><primary>empathy_idle_set_use_nm</primary></indexterm><programlisting><link linkend="void">void</link>                empathy_idle_set_use_nm             (<link linkend="EmpathyIdle">EmpathyIdle</link> *idle,
                                                         <link linkend="gboolean">gboolean</link> use_nm);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>idle</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>use_nm</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>

</refsect1>
<refsect1 id="EmpathyIdle.property-details" role="property_details">
<title role="property_details.title">Property Details</title>
<refsect2 id="EmpathyIdle--auto-away"><title>The <literal>&quot;auto-away&quot;</literal> property</title>
<indexterm zone="EmpathyIdle--auto-away"><primary>EmpathyIdle:auto-away</primary></indexterm><programlisting>  &quot;auto-away&quot;                <link linkend="gboolean">gboolean</link>              : Read / Write</programlisting>
<para>Should it set presence to away if inactive.</para><para>Default value: FALSE</para>
</refsect2>
<refsect2 id="EmpathyIdle--flash-state"><title>The <literal>&quot;flash-state&quot;</literal> property</title>
<indexterm zone="EmpathyIdle--flash-state"><primary>EmpathyIdle:flash-state</primary></indexterm><programlisting>  &quot;flash-state&quot;              <link linkend="McPresence">McPresence</link>            : Read / Write</programlisting>
<para>flash-state.</para><para>Default value: MC_PRESENCE_UNSET</para>
</refsect2>
<refsect2 id="EmpathyIdle--state"><title>The <literal>&quot;state&quot;</literal> property</title>
<indexterm zone="EmpathyIdle--state"><primary>EmpathyIdle:state</primary></indexterm><programlisting>  &quot;state&quot;                    <link linkend="McPresence">McPresence</link>            : Read / Write</programlisting>
<para>state.</para><para>Default value: MC_PRESENCE_AVAILABLE</para>
</refsect2>
<refsect2 id="EmpathyIdle--status"><title>The <literal>&quot;status&quot;</literal> property</title>
<indexterm zone="EmpathyIdle--status"><primary>EmpathyIdle:status</primary></indexterm><programlisting>  &quot;status&quot;                   <link linkend="gchar">gchar</link>*                : Read / Write</programlisting>
<para>status.</para><para>Default value: NULL</para>
</refsect2>
<refsect2 id="EmpathyIdle--use-nm"><title>The <literal>&quot;use-nm&quot;</literal> property</title>
<indexterm zone="EmpathyIdle--use-nm"><primary>EmpathyIdle:use-nm</primary></indexterm><programlisting>  &quot;use-nm&quot;                   <link linkend="gboolean">gboolean</link>              : Read / Write</programlisting>
<para>Set presence according to Network Manager.</para><para>Default value: FALSE</para>
</refsect2>

</refsect1>




</refentry>
