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glClearDepth - specify the clear value for the depth buffer
void
glClearDepth( GLclampd depth )
- depth
- Specifies the depth value used when the depth buffer is
cleared. The initial value is 1.
glClearDepth specifies the depth
value used by glClear to clear the depth buffer. Values specified by glClearDepth
are clamped to the range [0, 1].
GL_INVALID_OPERATION is generated
if glClearDepth is executed between the execution of glBegin and the corresponding
execution of glEnd.
glGet with argument GL_DEPTH_CLEAR_VALUE
glClear(3G)
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