                           Linux Graphic Environment
                        (c) 1996-97 by Antoine & Nicolas

1. Legal stuff
   -----------

  Read the GNU public license :)

  Briefly, you can do what you want with it as far as you don't change our
names ;)

2. What's that ?
   -----------

  LGE is a C++ classes library that can be used to build GUI applications.
LGE works under Linux and DOS. The linux version requires a well-configured
SVGALIB and the DOS version, nothing. Both versions were made with GCC
(GCC v2.7.2 under Linux and DJGPP v2 under DOS) and no other compilers are
supported.

3. Getting started
   ---------------

  At this time, we only provide libraries (no sources) with include files.
This is LGE Beta SBO (Something Below One ;), so expect bugs !

  Ungztar the archive somewhere and run "make" to build the Linux version
or "make -fmakefile.dos" to build the dos version. Look at the TSTLGE.CC
example, it is the same for the two lib and runs exactly the same under
Linux and DOS, that's why we created LGE, hope it will be usefull for you.

4. Misc
   ----

  LIBLGE.A is the DOS version,
  LIBLGE.SO is the Linux ELF version.

  Sorry, I've no time to write a tutorial for the moment.
  If you wanna join the LGE conspiracy (you must be a good C++ developper,
no lamerz accepted!), mail to <cassiop@mygale.org> or /query me on IRC
(on the EuroNET, nickname "v0x"). Flames >/dev/null

http://www.mygale.org/09/cassiop/

